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New Super Smash Screenshot Shows Off Impact-Launch Move

super smash impact launchThe official website for Super Smash Bros. has revealed another screenshot for the Wii U and 3DS game – the impact-launch effect from the Wii U version. According to Sakurai’s Miiverse post, the effect has been powered up and the characters’ colour will show which player gets the points in the event of a knockout. The gorgeous HD visuals only help to give this an extra edge in battle; what do you think of the new pumped-up impact-launch effect?

94 thoughts on “New Super Smash Screenshot Shows Off Impact-Launch Move”

  1. coooooooooooooollllloooooooooooooooooooooooooooooooooorrrrrrrrrrrrrrrrrrrrrrrrffffffffffffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuul

  2. Impact (mechanics)

    From Wikipedia, the free encyclopedia

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    This article includes a list of references, related reading or external links, but its sources remain unclear because it lacks inline citations. Please improve this article by introducing more precise citations. (June 2013)

    [hide]


    e

    Mechanical failure modes

    Buckling·
    Corrosion·
    Corrosion fatigue·
    Creep·
    Fatigue·
    Fouling·
    Fracture·
    Hydrogen embrittlement·
    Impact·
    Mechanical overload·
    Stress corrosion cracking·
    Thermal shock·
    Wear·
    Yielding

    In mechanics, an impact is a high force or shock applied over a short time period when two or more bodies collide. Such a force or acceleration usually has a greater effect than a lower force applied over a proportionally longer time period of time. The effect depends critically on the relative velocity of the bodies to one another.

    At normal speeds, during a perfectly inelastic collision, an object struck by a projectile will deform, and this deformation will absorb most, or even all, of the force of the collision. Viewed from the conservation of energy perspective, the kinetic energy of the projectile is changed into heat and sound energy, as a result of the deformations and vibrations induced in the struck object. However, these deformations and vibrations cannot occur instantaneously. A high-velocity collision (an impact) does not provide sufficient time for these deformations and vibrations to occur. Thus, the struck material behaves as if it were more brittle than it is, and the majority of the applied force goes into fracturing the material. Or, another way to look at it is that materials actually are more brittle on short time scales than on long time scales: this is related to time-temperature superposition. Impact resistance will be decreased with an increase in the modulus of elasticity, which means that stiffer materials will have less impact resistance. Resilient materials will have better impact resistance.

    Different materials can behave in quite different ways in impact when compared with static loading conditions. Ductile materials like steel tend to become more brittle at high loading rates, and spalling may occur on the reverse side to the impact if penetration doesn’t occur. The way in which the kinetic energy is distributed through the section is also important in determining its response. Projectiles apply a Hertzian contact stress at the point of impact to a solid body, with compression stresses under the point, but with bending loads a short distance away. Since most materials are weaker in tension than compression, this is the zone where cracks tend to form and grow.

    Contents
    [hide] 1 Applications
    2 Accidents involving impact
    3 See also
    4 References

    Applications[edit]

    A crane with a pile driver.

    A 1/2″ drive pistol-grip air impact wrench
    A nail is pounded with a series of impacts, each by a single hammer blow. These high velocity impacts overcome the static friction between the nail and the substrate. A pile driver achieves the same end, although on a much larger scale, the method being commonly used during civil construction projects to make building and bridge foundations. An impact wrench is a device designed to impart torque impacts to bolts to tighten or loosen them. At normal speeds, the forces applied to the bolt would be dispersed, via friction, to the mating threads. However, at impact speeds, the forces act on the bolt to move it before they can be dispersed. In ballistics, bullets utilize impact forces to puncture surfaces that could otherwise resist substantial forces. A rubber sheet, for example, behaves more like glass at typical bullet speeds. That is, it fractures, and does not stretch or vibrate.

    Accidents involving impact[edit]

    A Chevrolet Malibu involved in a rollover crash
    Road traffic accidents usually involve impact loading, such as when a car hits a traffic bollard, water hydrant or tree, the damage being localized to the impact zone. When vehicles collide, the damage is proportionate to the relative velocity of the vehicles, the damage increasing as the square of the velocity since it is the impact kinetic energy (1/2 mv2) which is the variable of importance. Much design effort is made to improve the impact resistance of cars so as to minimize user injury. It can be achieved in several ways: by enclosing the driver and passengers in a safety cell for example. The cell is reinforced so will survive in high speed crashes, and so protect the users. Parts of the body shell outside the cell are designed to crumple progressively, absorbing most of the kinetic energy which must be dissipated by the impact.

    Various impact test are used to assess the effects of high loading, both on products and standard slabs of material. The Charpy test and Izod test are two examples of standardized methods which are used widely for testing materials. Ball or projectile drop tests are used for assessing product impacts.

    The Columbia disaster was caused by impact damage when a chunk of polyurethane foam impacted the carbon fibre composite wing of the space shuttle. Although tests had been conducted before the disaster, the size of the chunks was much smaller than that which fell away from the booster rocket and hit the exposed wing.

    A mock-up of a space shuttle leading edge made with an RCC-panel taken from Discovery showing impact damage during a test
    See also[edit]
    Fall factor
    Compression (physical)
    Tension (physics)
    Impulse (physics)
    Charpy impact test
    Cushioning
    Izod impact strength test
    Shock
    Shock data logger
    Jerk (physics)
    Write-off
    Road traffic accident

    References[edit]
    Goldsmith, W, Impact; The Theory and Physical Behaviour of Colliding Solids, 2001, Dover Publications, ISBN 0-486-42004-3
    Poursartip, A, “Instrumented Impact Testing at High Velocities”, Journal of Composites Technology and Research, 1993, vol 15 issue 1,
    Toropov, AI, “Dynamic Calibration of Impact Test Instruments”, Journal of Testing and Evaluation, 1998, vol 24, no 4

  3. …….
    This isn’t a “move”, this is just what happens when you’re tossed into the boundaries at the edges of the stage.
    I get the feeling that there’s either some mistranslation going on here, or the writers on MNN haven’t played Smash much…

    1. No it’s very different, when you launch someone in the air by a strong,charged, or special attack they show these specific colors even when they’re not close to the edges. In the previous SSB installments there were only instant edge ring out blasts when you were instantly knock off the screen.

    1. Each player has a set color that represents what player number they are. 1st is red, 2nd blue, third green, and 4th Yellow. So Player 1 killed Samus the lighting effect that you see behind her is red because player 1 got the K.O. Respectively, player 3 killed Link so his Lighting effect is green.

        1. I don’t think that is the case. Sakurai wrote “and the characters’ colour will show which PLAYER gets the points in the event of a knockout”
          It would get rather confusing if lets say Yoshi and LInk were fighting and both had the green light. How would you know who got the kill? That is not simpler it’s more confusing, but that’s just my thinking.

    1. You know when you fall from a level or fly too far off the screen, that white beam of light that occurs before you respawn. This is the same thing, but it corresponds to the color of your character this time.

      1. My family and friends played timed smash as well. I actually prefer it that way. I’m an old school gamer who grew up playing old school fighters and every round in those were timed…

    1. I am sure there are many people out there who play many different kinds of Smash Bros. Matches. Some play on Stock, some play on Time, everyone’s different.. 💋

  4. I really hope that part about it being easier to see who gets points doesn’t mean Time will be the default again.
    Casual or competitive, every player I’ve ever met prefers Stock.
    It’s not a huge problem, but it would be nice.

      1. oh God
        Taunt matches online are terrible. full of people not even fighting, just taunting and t-bagging.

  5. #LOL, you fool people on the internet by making them think you really are stupid!!
    Joke’s on us am I right??!!!!

    Kill yourself.

    =)

    Kill yourself.

    1. I would like Chrom and Lucina as a duel character! I don’t think Dark Samus is a good idea. Ridley is more popular, he ISN’T too big, and Dark Samus is too similar to Samus anyway. 💋

  6. Nintendo I have this one quam with you. With Monster Hunter 3 Ultimate and X from monolith, advertise those two games as you did Oh! was that Capcom? lol.

  7. Lol “move”…I am really into smash and love every update I get, but was this worthy of Nintendo News? Probably not.

  8. Incredibly gay. Launch move? Like launching cum from my penis after all of your moms jack me off simultaneously? Yeah – that move should be in the game. Launching my load all over your faces when I own all of you faggots with Kirby. You bitches don’t stand a chance, so get ready when this shit goes online. You’ll rage quit so fast you’ll WANT to sell this game to Gamestop for a $5 credit. That’s how owned you’d get. You wouldn’t be thinking straight anymore. You’ll be thinking fag.

  9. Pingback: New Pilotwings Stage Revealed For Super Smash Bros. | My Nintendo News

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