Nintendo

Mighty No. 9 Reaches Another Stretch Goal, End Stage And Boss To Be Added

mighty 9

Expanding on its massive Kickstarter haul, Keiji Inafune’s Mighty No. 9 has hit another stretch goal, this time of $2.55 million, which will fund an extra end stage and boss. The next rung in the stretch goal ladder will be $2.75 million and will fund an intro stage and boss if it is met.

With an art style and main character similar to Inafune’s own iconic Mega Man, Mighty No. 9 has made waves ever since it was introduced on Kickstarter in August. Speculation is running rampant that Capcom may wind up taking legal action against the game, while Nintendo fans are pulling for the title after a Wii U version was funded earlier this month. Five days remain for Mighty No. 9 on Kickstarter, with four more stretch goals to be met.

Will you be backing the title? Let us know in the comments.

21 comments

      1. Yeah, I read that. I still don’t know what I think about the moral of this, but I can’t help myself! Chrono Trigger holds some of my fondest gaming memories.

      2. Actually, I don’t know if they’re getting sued, but Square Enix did give them a notice to stop making it in 2011. The game was about 98% finished and somebody leaked the incomplete version.

  1. Can’t wait to play this game. If Mega Man and X can’t get some games then we need someone to stand along with them then. This is what the gamers want. Something they know will be awesome platforming shooting fun.

  2. This looks to be an interesting game.

    I do wonder though if Inafune will eventually decide to take on that offer for a 3DS version. That would be sweet too.

  3. It can’t POSSIBLY take 2+ MILLION dollars just to add a stage and a boss. I think someone’s just being greedy.

  4. It’s strange to me that a developer would only add in a crucial element such as an intro or final stage if fans demanded it. I know this Kickstarter is something new, but gone are the days of carefully crafted and fully realized titles whose constituent parts cannot be removed without altering the balance of the game?

  5. For christ sake! This game is made by legend and he didnt find another way than kickstarter to make this game. He is just using this as his advantage to take some extra cash from fans.

  6. Actually, the Intro Stage and Boss is 2.9 million. 2.75 million is Beck and Call Online Co-op challenge! (Personally I’d rather have this than an intro stage.)

  7. Almost one million more to go an only 5 days to do so ¿somebody think this project could go further and even beyond that?

  8. so he’s basically saying we need to give him moar maney if we want a complete game? that sounds a bit greedy.

  9. This game definitely sounds fun and I hope that Capcom doesn’t sue them. On the other hand, it is a complete Mega Man rip off. I just don’t see how you could not think that. So, if Capcom sues them, I understand, but I hope that they don’t.

    1. In truth, Crapcom CAN’T sue. If they could, the creators of Astro Boy would’ve sued Capcom when Mega Man was first released in ’87. It’s been acknowledged that Mega Man was at first a blatant Astro Boy ripoff, but changed enough to not be sued. Inafune-sensei remembers the tactics used, obviously consulted legal professionals, and has ready reasoning about the differences and similarities. IF they sue, they will more than likely lose twice, since they really don’t have the funds to fight it in court and can’t afford to lose any more fans.

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