Michael Eurek has managed to recreate the legendary Temple of Time using the spectacular Unreal Engine 4. The project was suggested by a friend who asked if he could recreate a classic game using Unreal’s latest graphics engine. Eurek set about creating the Temple of Time. The footage is captured from Unreal Engine 4 and Eurek says other software used was, Maya, Z-brush, and Photoshop.
“Several months ago, it was suggested to me by a friend that a fun/challenging exercise would be to recreate an environment from an old game I like using modern techniques. I thought this was a great idea, so I have put together a recreation and personal adaptation of The Temple of Time from The Legend of Zelda.”
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