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Digital Foundry Takes On Captain Toad: Treasure Tracker

Respected technology analysis site Digital Foundry has gone hands-on with Captain Toad: Treasure Tracker and the results are extremely promising. The publication says that the game manages 60fps without a single hiccup, unlike a lot of video games these days. The publication praises Nintendo for releasing a finely polished game and claims it contains some of the most attractive Wii U visuals to date. Here’s some snippets of what they thought about Captain Toad.

“It’s a simple, streamlined title that looks great and plays beautifully. It’s within this limited scope that the team at EAD Tokyo has found an opportunity to craft some of the most attractive visuals seen on the Wii U to date.”

“Much of Treasure Tracker’s beauty stems from its simple yet brilliant visual design, which sees a series of nicely detailed, Mario-flavoured stages transposed over colourful backgrounds.”

“Then there is the matter of performance and it’s here that – once again – Nintendo delivers the goods. It may seem like a given that a game such as this would operate at a smooth 60fps but that’s not always the case; there are plenty of puzzle/platform games available on even more powerful platforms that fail to deliver such a consistent update. Given that Treasure Tracker is even more confined than Super Mario 3D World, the engine never really misses a beat handing in a flawless performance profile. This game simply does not drop frames – at all.”

“Ultimately Captain Toad: Treasure Tracker is another must-have title in Nintendo’s expanding lineup of Wii U software – a game that is perfectly realised within the constraints of the system, achieving everything it sets out to accomplish. It’s an approach we’d like to see more developers take – to find beauty in restraint. This is the type of game that will remain fun to play years down the line, well after the Wii U is off the market, and the product you get on the disc is all you’ll need. In that sense Nintendo is still delivering products today just as they have for decades – an almost flawless consistency that’s a rare and precious thing.”

37 thoughts on “Digital Foundry Takes On Captain Toad: Treasure Tracker”

  1. At first I read: “Ultimately Captain Toad: Treasure Tracker is another must-have title in Nintendo’s expanding lineup of Wii U software” as Unfortunately XD

    1. Has too much graphics indulgence render that a foreign concept to you? I’m not surprised. I foresaw such a thing would happen four years ago.

    2. Basically, something simple can have a lot of depth, and be a lot of fun. Take Destiny for example. It tried to accomplish so many things at once, but ultimately failed in almost every regard. This game sets out to do only one or two things, and completely nails it. I’m not knocking Destiny (although I personally found the game extremely disappointing). Just saying, Developers should know what they can accomplish, and what’s realistic in terms of goals and development time. I think Smash Bros could benefit from this concept; I love SSB Wii U, but modes like Smash Tour were unnecessary.

  2. The tables will soon turn in Nintendos favor….THEY ARE THE GREATEST VIDEO GAME MAKER IN THE WORLD!!!!!!!!!!!!!!! AND have always been………When people see what Wii U offers and what the others dont BBAAAMMM!!!!

      1. You mean shooting games? I mean, it would be nice to have all in one, and each has a niche, but if not this console, the next one, because of Nintendo’s sticking with a winning formula, the “mainstream” games will return… not worried. It does seem that Nintendo offers the most exclusive and diverse content, while the other systems offer PC revisions of the same thing

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