In the Kickstarter’s final throes, Koji Igarashi’s project Bloodstained: Ritual of the Night reached its final, $5 million stretch goal (combining the Kickstarter and PayPal backing numbers). With only 9 hours on the clock, backers of the game can now expect:
- An upcoming free 2D, pixel-based, retro-styled prequel mini-game for PC/Consoles/Handhelds
- A Roguelike Dungeon Mode
The past few updates have shed some light on these two stretch goals:
The Prequel Mini-Game, which you casually grabbed as you were sprinting to the bottom of the basement, is the kind of thing Inti has done before — see Mighty Gunvolt — but rather than a crossover, this game will be set entirely within the Bloodstained universe, casting some light on the events that transpired prior to Miriam’s awakening.
This game will later be sold separately, but every $28+ backer copy of Bloodstained will come with a FREEdownload of this game on PS4, XB1, Wii U, or PC! (So backers at Physical+Digital tiers will be eligible for 2 copies of the mini-game.) At the current pace of funding, it’s just a matter of hours until Inti is committed to develop the minigame for Vita/3DS as well.
That’s right: Procedurally generated dungeons. In this mode you’ll face a new castle every time, braving its treacherous (and massive) halls for loot, glory, and the simple, satisfying feeling of going where no Miriam has gone before.
Once you’ve explored its passages and defeated its boss, you’ll get a code that will enable you to share your randomly generated dungeon with a friend. (If you find a particularly hard one, you can even share it with an enemy! IGA isn’t picky.)
The game itself — everything you’ve come to expect from an Igavania — will be unchanged, but we’ll be adding a new mode to the game.
This is all terrific news for backers and ArtPlay alike — seeing that Bloodstained is now the most funded game on Kickstarter ever.