Tsubasa Sakaguchi, the co-director of Splatoon, has revealed in an insightful interview that he and the rest of the team were extremely surprised to see gamers reach level 20 so quickly in Splatoon. He admitted that the team recognises that once players reach level 20 there isn’t much left to do in the game and hints that further content should expand this level cap. However, he isn’t at liberty to reveal anything just yet.
“When we were designing Splatoon, reaching level 20 was going to take quite a lot of time,” says Sakaguchi. “Learning the game mechanics with the gyro sensor – we thought that would take a lot of time. In that sense we’re surprised that people have reached the level cap in such a short time. We’re actually really worried about those people – worried that they’re still sleeping and eating! We recognise that a lot of people have reached level 20, and that there’s not much left to do in the game. There’s not much I can announce today, but I hope you can look forward to some future announcements.”