GoldenEye in the unreal engine ….. Looks amazing!! We need to remake it!!https://t.co/nVLSZ5YuDI
— Grant Kirkhope (@grantkirkhope) January 14, 2016
You may remember that a few days back we published a video showcasing the iconic Facility level from GoldenEye 64 remade using the state of the art Unreal Engine 4. Well, a few of the developers behind the hit Nintendo 64 original have seen the work created by Jude Wilson and are suitably impressed. So much so that they’ve asked Rare or PlayTonic to give him a job. Pretty neat, huh?
@RareLtd @PlaytonicGames I'm not sure twitter is the ideal medium for this but could you give @JudeWilson1867 a job please?
— Martin Hollis (@martinhollis) January 14, 2016

It’s really impressive. Seems like a nice guy too. Responding to people on YouTube :)
That’s awesome. Finally some positive feedback from one of these projects.
Just seeing the Rare Dev team from back then and actually encouraging people to create amazing projects like this is just so cool!!!
Also Grant Kirkhope is the best!!
That’s pretty darn awesome. Huge respect to the devs :)
See, Nintendo, couldn’t you at least learn something from these guys?
*points toward the copyright against the HD fan remake of Mario 64*
Why other guys like this guy doing a good job with Unreal Engine 4 aren’t getting job offers themselves is beyond me. Snag these future developers up before someone else does.
This is what’s wrong with people today. I always fucking stuck in the fucking past. Like make move on and create something new.
>>>Cattle will be cattle>>>