Minecraft Wii U Edition Patch 14 Update Is Now Live

The Wii U Edition of the ultra-creative Minecraft has received another substantial update. The news shared 4J Studios on the game’s official forums brings with it a number of welcomed changes including adding in the Halloween Battle Map. You can check out all the changes that patch 14 brings with it, below.

  • Added Halloween Battle Map.
  • Added Campfire Tales Skin Pack.
  • Added Battle Map Pack 4.
  • Fixes for missing/incorrect tooltips when looking at various blocks and entities.
  • Fix for Endermen not becoming hostile when a player makes eye contact with them.
  • Fix for only one of eight Fossil variants generating per world.
  • Fix for igniting TNT blocks while one is already lit causing them to disappear.
  • Fix for crash that may occur if the Ender Dragon attacks a group of Zombies.
  • Stop faster healing due to food saturation in Battle mini game
  • Updated Battle maps to remove some areas where players could get stuck.
  • Fix for MCCE 2521 – Shears don’t break web blocks into Web block drop.
  • Fix for MCCE 2505 – Knocking a Guardian off a height great enough to kill it on falling would cause a crash.
  • Fix for MCCE-2478 – Oak and Iron Doors Items have the wrong texture in the Inventory.
  • Fix for “Gray” being spelled as “Gary” for Banner patterns in UK English.


  1. }{ Just play the pc version… You don’t need skin packs, you can create your own skins… You don’t need map packs, other people have already made almost every map imaginable and for mini games servers with plugins are a thing… And you don’t have to put up with lousy controller controls (not to say controllers are always bad, but for minecraft they really are)… }{

        1. }{ If you can afford to purchase a console every generation… why not just buy a PC, which doesn’t go out of date, although you may have to do some upgrades over time, and it has infinite backwards compatability… Additionally with regard to this subject, it has a better version of Minecraft… }{

            1. }{ But a pc can even act as a console if you want, especially now that Steam Big Picture mode is a thing, not to mention that PC has most games consoles do, as well as loads of exclusives… If people were to shift to PC more, software devs would support it more and more (as they already are beginning to), to the point where we might have one unified system that we can all enjoy, rather than segmented console generations with argument after argument over who’s exclusives and tech is better… }{

              1. I just don’t feel like hooking my laptop up to my TV, i’m just not feeling that. And also, my laptop is pretty mediocre, as an example I feel like SFIV runs smoother on my PS3 than it does on Steam. The only thing I like playing on my PC are a few ROM games, mostly fighting games emulated from arcade versions.

                1. }{ I can certainly see that, as I have not always had the best experiences with older/mediocre laptops. I might recommend building a desktop, as they tend to perform better for longer, and building it yourself saves a ton of money as well as allowing you to learn something new (assuming you’ve never done it before). SFIV will run perfectly smooth on a state of the art computer, but with an older computer you may notice some hiccups as technological demands grow much stiffer… Unless of course SFIV is one of those games which the devs didn’t optimize the port correctly (i don’t own the steam version, so i don’t know), which happens on both sides of the spectrum from time to time, which to come full circle is why I would like one universal platform, so that poor optimization and porting becomes a thing of the past… }{

                  1. I’ve also always liked the PS controller, I’ve been using it since PS2 days so it’s just become a preference. Also, I won the gold PS4 from Taco Bell, so I’ll take free over spending money on a new PC lol :P

                1. }{ You are excused for believing such lies… However you would in fact be discredited for finding something as clearly inferior as the mobile version of a game to be superior to a full release… My question to you, with regards to the Wii U version, is why do you find it superior? I find it inferior relative to the PC one, due to infuriating joystick controls, payed DLC that would be free on PC, as well as a limited world size, whereas the PC version supports mods, texture packs, custom skins, plugins for servers, and an infinite world size… You are welcome to your opinions, but you should, of course, have a reason behind them… }{

                  1. Personally, I’ve never played Minecraft but after playing Dragon Quest Builders and enjoying the hell out of it I’m considering getting it. I’ll probably go with the Wii U version because of those sweet mario dlc packs and the gamepad functionality seems pleasurable. Also, to add to another point of why I prefer console over PC is that I sit in front of a computer 40 hours a week at my job. When I play video games I want to sit on my couch and recline in front of my 60 inch TV with surround sound.

                  2. Who cares about the bloody pc,fed up of pc fanboys that try to force pc gaming on you.I can afford a pc but pc gaming doesn’t interest me one bit.A lot of people prefer consoles it’s just something you have to accept.

                  3. I love the hassle free multiplayer set up, which I find very confusing on pc where you have to set up servers etc. I shouldn’t have to I don’t think and I do not want to pay for their own serves per month which is way overpriced imo. I love the mario dlc of course! Automatic gamepad support is appreciated too! I am a pc gamer too but i love it on console more

                    1. }{ Just to clarify, you don’t have to pay for a server if you don’t want to, basic setups can be done for free (guess how I know that)… Also, I will not deny that port-forwarding and server setup can be a bit of a hassle on the PC version of some games, however first, there are a plethora of online tutorials to help you figure it out, and also, the industry is acknowledging this issue as a whole, which is why a lot of more recent games are starting to allow either traditional server setup or playing through Steam e.g. Starbound and Terraria }{

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