How Miyamoto And Aonuma Are Training Nintendo’s Next Generation

Game Informer are wrapping up their month of coverage for Zelda: Breath Of The Wild and in doing so they learned how Mr Miyamoto and Mr Aonuma work and train with Nintendo’s younger generation of developers. In the video segment, which can be found on their website, the two explain that younger devs tend to follow trends and fads whilst the older equivalents at Nintendo don’t tend to do a great job keeping up with current game aesthetics. Miyamoto and Aonuma are both highly praised individual developers but they both agree that it’s imperative that the younger and older generations work together to make unique experiences.

Take a look below at some of the points raised:

  • Aonuma believes the younger generations are a bit more serious in some ways, which causes them to get lost
  • The older generation goes on instinct, and they teach the younger generation to trust instinct and go with the flow the philosophy of Nintendo has always been to be unique and different
  • Miyamoto tells the younger devs to think seriously about what they want to make
  • Aonuma wants younger generations to use the older generation’s point of view for reference
  • Whenever Aonuma finishes a game and shows it to Miyamoto he gets unexpected comments he could never have envisioned and these lead to new ideas
  • Incorporating those unexpected comments to create new ideas is important to Nintendo

Source

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34 thoughts on “How Miyamoto And Aonuma Are Training Nintendo’s Next Generation

      1. ||It was a term used by ancient warriors like msyelf casually during the Ancient War, Tilmen just adapted it to his own…||

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  1. Awesome stuff. Most people can’t really see it, but Miyamoto really is a genius when it comes to game development.

    As someone who’s heavily into game design, I’m endlessly fascinated by the minutiae of details that are observable in the psychology of game making – and Nintendo are the undisputed masters of this.

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  2. >Aonuma believes the younger generations are a bit more *serious* in some ways, which causes them to get lost
    >Miyamoto tells the younger devs to think *seriously* about what they want to make

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    1. Sakurai probably says… test it yourself for 9999 hours until your fingers lock up. Then rest. Test for 1 more hour. Then the test it again but more seriously….but be careful. Don’t get lost. Go with instincts. Serious instincts. Got it?

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  3. Man I would love to just brush shoulders with those two men! I might gain some of the powers they have! Gonna be saving up for next 2 months and get a Switch around June. I’ll be a little late to the party but hopefully won’t run across too many BotW spoilers.

    Liked by 1 person

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