Hidemaro Fujibayashi who is the director behind the critically acclaimed Legend of Zelda: Breath of the Wild has talked with EDGE magazine about which games inspired him while making the first open world Zelda title. We already know that series producer Eiji Aonuma was inspired by games such as The Elder Scrolls V: Skyrim so it’s interesting to hear which games inspired Mr. Fujibayashi.
“I was rather inspired by playing Minecraft and Terraria. I was able to learn from the gameplay and the possibilities found in. I could learn from the sense of adventure, exploration and how it inspired curiosity.”

Glad they were. The survival is does remind me a little of minecraft, in a good way
I am not understanding comparisons between botw and minecraft. Maybe the skeletons?
The torch?
Survival, harvesting resources, starting the game with no exposition and being able to head anywhere, etc.
Interesting. I thought he would say Metal Gear Solid V, too — there are many similarities between both games.
Like what? Haven’t played MGSV so genuinely curious.
Like the sense of freedom and exploration, and the details hidden almost everywhere. No matter where you go when playing both games, there will be always a surprise if you sniff a bit. This shows how much detailed are the worlds, and how much devs put their efforts to deliver something worth to play.
Also, the upgradable weaponry and apparel; the extent to which you are free to tackle the quests; the alternation between day and night, are points in common.
I’ve put around 100 hours into MGSV, and, believe me, there are some stuff I didn’t touch yet — the replayability is king. I only have something like 10 hours in Breath of The Wild, and I already feel as much hooked into it as I felt when I played MGSV.
Who says you can’t torn crap into gold? No offense Minecraft fans haha.
I always said from last E3 that Breath of the Wild was Skyrim, Minecraft, and Zelda combined.
Zelda plus Skyrim plus Assassin’s Creed plus Far Cry Primal. That is how I see it.
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I thought they might’ve stolen the blood moon idea from Terraria. Cool.
I doubt I’ll ever understand the appeal of Minecraft. Just the horrible graphics alone puts me off on playing it. There’s NES and SNES games with better graphics.
Those graphics are replacable with texture packs. It will still be cubes for everything, but you can have some nice HD graphics on those cubes.
graphics are not everything collector, i think minecraft is alot of fun yes granted it’s not for everyone
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