The winners of the 2017 SXSW Gaming Awards have been announced and unfortunately Nintendo didn’t bag many awards; one, in fact. It’s worth noting that the awards apply for the year previous and as Nintendo were busy teasing and prepping for the Nintendo Switch, it’s no real surprise that Nintendo grabbed one award. Pokemon Go is responsible for the award and understandably so due to its massive success it showed globally. Check out the list of winners below:
Excellence in SFX
Battlefield 1 – Electronic Arts / EA DICE
Excellence in Musical Score
DOOM – Bethesda Softworks / id Software
Excellence in Technical Achievement
Battlefield 1 – Electronic Arts / EA DICE
Excellence in Visual Achievement
Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog
Excellence in Animation
Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog
Excellence in Art
Firewatch – Panic Inc. / Campo Santo
Excellence in Convergence
Batman: The Telltale Series – Telltale Games
Excellence in Multiplayer
Overwatch – Blizzard Entertainment
Most Memorable Character
Uncharted 4: A Thief’s End – Nathan Drake
Most Promising New Intellectual Property
Overwatch – Blizzard Entertainment
Most Fulfilling Community-Funded Game
Starbound – Chucklefish Games
Excellence in Gameplay
DOOM – Bethesda Softworks / id Software
Excellence in Design
Dishonored 2 – Bethesda Softworks / Arkane Studios
Excellence in Narrative
Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog
Matthew Crump Cultural Innovation Award
That Dragon, Cancer – Numinous Games
Gamer’s Voice Multiplayer
Arena Gods – Supertype
Gamer’s Voice Single Player
Owlboy – D-pad Studio
Fan Creation of the Year
Brutal Doom 64 – Sergeant_Mark_IV
Trending Game of the Year
Overwatch – Blizzard Entertainment
Esports Game of the Year
Overwatch – Blizzard Entertainment
Tabletop Game of the Year
Arkham Horror: The Card Game – Fantasy Flight Games
Mobile Game of the Year
Pokémon GO – Niantic
Video Game of the Year
Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog

Not really surprised, Nintendo didn’t really do anything noteworthy in 2016.
How did Starbound win over Stardew Valley?
2016 was Nintendo’s worst year I have ever known. And you really can’t give Nintendo credit for Pokemon go either. They own a large share in then IP, but they had little to nothing to do with the actual development of the game.
According to fanboys: When Pokemon does shit right, Nintendo should get all of the praise instead of GameFreak or any other developers making said games. But when a Pokemon game does something wrong, oh hell no! You crossed a fucking line putting that evil on Nintendo! *eye twitch*
Battlefield 1 is very fun, and I love Doom. those devs deserve any praise they can get. DOOM was to FPS, as Zelda BotW was to Open world.
If you don’t know much or haven’t played DOOM, Please reserve your criticisms just because it’s a FPS. It was built around Campaign mode, and it is a fucking bloody love letter to the genre.
If DOOM ported to the Switch, I would highly reconsider my position of not buying one. If I could have BotW and DOOM on one console, I’d be fucking happy as hell.
Maybe they could have taken home two rewards if these fucking award fuckers would quit putting handheld & mobile games into the SAME FUCKING CATEGORY!!! Give it time. If this shitty trend continues, don’t be surprised when you see Switch games in that category as they get ass raped by mobile games even if said Switch games were awesome!
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