Just one of the many awesome things about the upcoming Super Mario Odyssey for the Nintendo Switch is Mario’s hat Cappy. Game Informer caught up with director Kenta Motokura and producer Yoshiaki Koizumi to discuss Cappy’s origins and why they decided to make Mario’s iconic cap part of the gameplay experience in Super Mario Odyssey. Read on to find out a little more!
I was curious about the hat and the hat mechanics. Mario has always had that iconic hat, but where did you first get the idea to make that part of the gameplay?
Koizumi: Well for starters with the joy-con itself, it seems like such a natural fit to use the joy-cons to throw something. And he already has a hat.
Motokura: We believe that rather than introducing something new for him to throw, it would be more enjoyable to have something familiar. So since Mario’s cap is very familiar, it fit.
Mario’s new has is named Cappy, but where does he come from? He looks like a ghost or something, is that correct? Is he like a hat-spirit?
Koizumi: We’re not ready to reveal a lot of Cappy’s backstory or secrets about that character, but he is going to be Mario’s companion as he travels around all these different kingdoms in this title.