Japanese video game music producer, Yuzo Koshiro, has produced some of the most influential role-playing video game scores to date. He’s produced for titles such as Nihon Falcom’s Dragon Slayer and Ys series, as well as ActRaiser, Beyond Oasis, The Revenge of Shinobi, Misty Blue, and the Streets of Rage. He recently sat down with Polygon and offered his (slightly negative) thoughts on the Nintendo Switch. It was made apparent that he was a little confused as to why the system exists and also that he thinks Nintendo’s games haven’t changed much over 20 years. I’ve selected some of what he’s said below but check out the full interview for more.
“Switch strikes me as a very Nintendo-like piece of hardware. The games that Nintendo makes haven’t really changed over these past 20 years. They’ve had recent hits like Splatoon, but looking at the hardware, it seems made for games like Mario, Mario Kart, Splatoon … it seems like they simply wanted to make a system that would allow them to make those games more dynamic so they could add more expression to their games.
They only really want to have people enjoy their own games more. It doesn’t really seem like they are being that adventurous with the system.
‘Why does this thing even exist, really?’ In other words, it’s a game system that will allow people to enjoy Nintendo games even more, but at the same time, I’m not really surprised by it and don’t really feel there’s anything novel about it.”