If you, like this news contributor, hear about how amazing Rocket League is on other consoles almost daily then you’ll be happy to know that the Switch’s version is shaping up to be just as polished. IGN spoke with Vice President Jeremy Dunham and Producer Bobby Garza at Psyonix for more details about the Switch version. First up is info about the frames-per-second performance for Nintendo’s platform:
“Performance was what mattered most to us, so we aim to make sure that the game runs at 60 fps docked and undocked,” Dunham explained. That effort to maintain the performance of Rocket League as it plays on other systems is in part why the game will have a native resolution of 720p.
Psyonix also confirmed that we’ll get all the features in the Nintendo Switch version of Rocket League that are available on other platforms. This includes Season mode, Hoops, Drop Shot, Rumble, and Snowday.
What’s interesting is that they bring up the insanely popular Mario Kart 8 Deluxe citing that the existence of Mario Kart 8 Deluxe spurred them on to bring Rocket League to Nintendo Switch:
“We weren’t entirely sure it was going to be possible for a lot of technical reasons, but I thought we should absolutely try it after playing through the Mario Kart [multiplayer]”
“The fact that they’re getting 60 fps docked and undocked, even in splitscreen [with two players in Mario Kart 8] is a huge thing for us,” Garza said. “And then how seamless the multiplayer experience is. Their lobby system isn’t as complex as ours, but it’s so easy to use.”
You can read the full interview and feature here.