The online mode update for the basketball video game NBA Playgrounds was supposed to come to the Switch a few weeks back, but until now it hasn’t been available.
It appears that Nintendo is limiting game developer’s patches on the Switch which was causing the delay. This came to light after the developer spoke out on the NBA Playgrounds’ Facebook page about the issues they had faced.
“Unfortunately there isn’t much update I can provide. There are certain elements of our patch that are absolutely essential but that are out of normal Nintendo guidelines. If Nintendo were to approve the patch it would be released immediately, but we are in the midst of a long process of back-and-forth to get small matters waived. It isn’t that we aren’t working on this. In fact, getting this relatively simple patch out has consumed more of our time than making further improvements in additions to the game. When I say it is entirely out of her hands I mean that. We were put in a position where we needed to get this game out at the same time as the other consoles and because the platform was so new, it suffered in certain areas. There isn’t even a change log at this point – is the same patch that has been sitting there for weeks.”
He went on to give an example, advising that it took almost three weeks to get an exception to allow their patch to be larger than normal size.
“The simplest one is patch size. There are certain size requirements that you can’t exceed in a patch. It took us almost 3 weeks to get an exception to allow our patch to be larger than the normal size. And the reason it is larger is due to the technology we are using and is beyond our control. In fact, we proposed reducing the entire file size of the game from seven gigs to 3 1/2 gigs but because the platform is so new it doesn’t support it now and that can’t be done”
This seems to be quite limiting for developers who are creating updates and patches for their games. Hopefully in the future there will be a way around scenarios like this to ensure a smoother process.