Sonic fan site Sonic Stadium managed to get some hands-on time with Sonic Forces at this year’s E3 event and have presented their reasonably alarming impressions. The game, which is coming to the Nintendo Switch, Xbox One, and PlayStation 4, only runs at 30fps on Nintendo’s latest console. There’s other compromises to be had which you can read below. However, it is still early days as Sonic Forces isn’t out till the fall.
The most notable difference is that the game runs at 30 frames per second – half the rate of the competing systems. Texture and models are of lower quality, with certain effects either trimmed down or removed entirely. The lush, wavy grass from the PS4 version of Green Hill is less lush and wavy on the Switch, and far more jagged, with even shadows being effected. The shadows cast by Eggman’s Eggmobile were distinctly lower resolution, appearing jagged with inconsistent levels of darkness. Most of these issues, outside of the frame rate, are borderline unnoticeable in portable mode. But in console mode, the flaws are very apparent.