Nintendo Switch

ARMS Has Been Updated To Version 5.2


As expected, Nintendo has released the next update for ARMS. The game now sits at version 5.2. As for the update’s contents, there was a lot done. Most of the update focused on fixing issues and balancing the fighters and arms. Nintendo has released the full patch notes for the update, so we’ve included them for you down below. Here they are:

  • The Party Crash mode “Big Time ARMS” can now be selected in regular battle as well, so you can try something a little different. Feel free to use it as a handicap!
    • Prior to battle, when selecting ARMS, you can toggle this on and off with the Y button.
    • This feature can be used in Versus – Fight.
    • Can’t be used in online battles.
  • Added 15 new images to Gallery.
  • Fixed issue where fighters with super armor would not have their ARMS disabled by electric attacks during a rush attack.
  • Fixed issue where a noise would repeatedly play if communication was lost while Dr. Coyle had her extra ARMS out.
  • Adjusted abilities of some fighters and ARMS as follows.
    Fighters / Arms Adjustments
    Springtron Specs improved thanks to a certain girl genius! Movement during a super charge has been greatly increased.
    He’s a little heavier now, but that’s fine!
    Movement speed for normal jumps has decreased.
    Lola Pop Increased movement speed when jumping.
    Misango Rush gauge now fills at a rate equal to other fighters during normal times.
    Also made it somewhat less difficult for the rush gauge to fill when blue or red.
    Byte & Barq When jumping while on top of Barq, fixed an issue where a shockwave could be seen emanating from Byte as well.
    Fixed an issue where, under certain conditions, the switch on Barqs head would stay pushed in.
    Dr. Coyle Fixed an issue where, under certain conditions, extra ARMS would appear while firing ARMS.
    Nade Fixed issue where self-destruct could occur during rush.
    Bubb Increased charge attack speed.
    Increased rush attack speed.
    Decreased time from drop until collection.
    Skully Increased rush damage.
    Lokjaw Increased retraction speed.
    Clapback Decreased retraction speed.
    Decreased time until automatic retraction after placement.
    Popper Decreased extension speed.
    Decreased retraction speed.
    Chakram Decreased expansion rate for charge attacks.





  1. I love how they describe certain buffs, like the one above for Springtron: “Specs improved thanks to a certain girl genius! Movement during a super charge has been greatly increased.” The only problem is I don’t think Dr. Coyle would let someone else tinker with her projects (if we’re taking what little lore we have on the game into account).

    I want more fighters for this game, dammit!


Leave a Reply

Please log in using one of these methods to post your comment: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s