Nintendo Switch

Nintendo Creating Middleware Tools Called Bezel Engine For Switch Developers

It would appear as though Nintendo is creating a middleware tools engine called the Bezel Engine for those developers producing games for the Nintendo Switch platform. The new video game engine was shown to a select few at GDC 2018 which took place last month. Details are obviously scarce, but we should undoubtedly hear more in the future.

bezel_engine_nintendo

Source

Thanks to Christopher B for the news tip!

 

Advertisements

5 comments

  1. Given how horrible Japanese ports of games are(Attack on Titan 2, Valkyre Profile 4 pics showing abysmal resolution) compare to America/EU programming work(Doom, Outlast) this engine should help Japanese developers more.

    Like

      1. Correct. Nothing about this suggests it’s multiplatform so this would only really help if a developer wants to make games specifically for the Switch. To that end, it makes me wonder who this is targeting. Is it perhaps something made with for Labo games to be made more easily?

        Liked by 1 person

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s