Super Mario Run released in September of 2016, and the game is still doing well. In fact, Sensor Tower is reporting that Super Mario Run “revenue from worldwide player spending has surpassed $60 million on the App Store and Google Play”. 77% of the game’s revenue “to date” comes from the App Store. As for Google Play, “in the first quarter of this year, the revenue split shifted towards Google’s platform slightly, increasing to 35 percent there”. 43% of the revenue comes from the United States, and 17% comes from Japan.