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Comic Con 2018: Sonic Panel Will Have Some “Surprise Announcements”

The Sonic the Hedgehog Comic Con 2018 panel kicks off on Thursday, 19th July 2018. The official site has revealed some information regarding what to expect from the event during which the head of Sonic team Takashi Iizuka will be present. The blurb mentions that we should expect some “surprise announcements” so Sonic fans better stay tuned!

Sonic The Hedgehog has raced back into comics, bringing old enemies and new friends along for the ride. IDW editors Joe Hughes and David Mariotte, artist Evan Stanley, Sega licensing specialist Michael Cisneros, director of product development Austin Keys, and head of Sonic team Takashi Iizuka discuss comics and upcoming games, make some surprise announcements, and more!




  1. upcoming games…

    Sonic Mania Plus is coming out the next 2 days
    Team Sonic Racing it will get much attention. At least this one isn’t horrible as Sonic Forces. It would be cool if they announce Sonic Adventure 3

    And something related to comics

    Liked by 3 people

    1. I was asking him why he went over the bridge to get dem rings, yet he still didn’t reply so I was wondering what the blue shirt has any thing to do with the book ?

      If I was her I would just call it a day and call back to the office later on, before the sun is down and we have to eat beans tonight.

      Are you sure about the left one ?



  2. I just want the series to get out of the “Colors” era already. I like the personality of the characters for the Sonic Boom show and all, but I feel like it’s poorly executed in Colors, Generations, Lost World, and Forces. The games I grew up with during the Adventure and 4Kids eras did have its comic relief moments, but it did know how to implement serious tones in there to make the story flow nicely…. few exceptions being that Shadow The Hedgehog game. I’m not really fond of the level design either, the first three were okay at best, but Forces really dropped the ball when the stages felt like they finished when you really got into it, making the overall story just under 3 hours with how short all the stages were.

    I suppose a good surprise for me would be a game with a storyline that doesn’t feel like a saturday morning cartoon and perhaps more thought into the levels, but unless if we get different writers or level designers for the dawn of a new era, that isn’t going to happen. The core series is rubbish now and I’ll just have to anticipate whatever Christian Whitehead is thinking of doing next.


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