Digital Foundry and other media outlets including ourselves went hands on with a preview version of the forthcoming Yoshi’s Crafted World for the Nintendo Switch which is due out next month. There were three levels on offer and you can read our preview here. The team at Digital Foundry examined the technical aspects of the playable build and have reported their findings in the video down below. Here’s a quick summary of their findings courtesy of Equanimity from Reset Era:
- Offline global illumination
- Aggressive depth of field
- Docked – Dynamic resolution averages around 576p, some counts 675p
- Portable – Dynamic resolution averages around 396p, some counts 495p
- No advanced anti aliasing
- Performance: 60fps 99% of the demo stage, few minor frame skips are evident when turning the camera to look at the other side of the stage
- Great load times and responsive controls
Developer Good-Feel extends its yarn-themed games with a new Yoshi release – a first-party Nintendo title based on Unreal Engine 4! Is the Epic middleware a good fit for a Nintendo game? Can the tech deliver the signature locked 60fps seen in the majority of Switch first-party games? A demo is available now – we’ve played that *and* seen some more levels.
Thanks to those of you who sent this in!