If you’re a fan of Luigi’s Mansion 3, then you have probably been wondering what the game’s formula would be. Would it have the mission-structure of Dark Moon, or the adventure, free-roaming exploration of the original? Well, Kotaku got the answer to this question by speaking with the game’s developers at an embargoed Nintendo event on Sunday.
According to Kotaku, “Dark Moon’s mission structure, which required players to start the same level multiple times to pursue various objectives, has been replaced with a more traditional free-flowing approach to exploration”. So, while there are some elements of Dark Moon that have been carried over, such as the Dark Light and controls, you do not have to deal with missions.