Nintendo Nintendo Switch

The Switch version of The Outer Worlds has been updated to version 1.0.2

The Nintendo Switch version of The Outer Worlds has received a new update. Once you update, the game should be at version 1.0.2. The update adds new features, as well as some changes and fixes. There were official patch notes released, so we’ve included them for you in full down below.

Features included in this update:

  • Implemented a half-resolution SSAO
  • Implemented Clouds in Skybox
  • Replace SSR with SphereReflectionCapture
  • Disabled subsurface profile shading
  • Added Depth of Field to Conversation Camera


Changes and Fixes included in this update:

  • Limited the max instance count for sounds to improve CPU performance
  • Adjusted the volume threshold for sounds to improve CPU performance
  • Packed textures to save memory
  • Optimized materials for the environment and terrain
  • Optimized and added more vegetation to the world
  • Added details to the world buildings
  • Used normal map textures instead of triangles for objects
  • Re-designed some buildings
  • Meshes rebuilt for improved visuals
  • Lightmap texture streaming rebuilt
  • Fixed character AI issues
  • Improved the streaming performance to fix the building dark issues players experienced and some texture blur issues

Source

5 comments

    1. Don’t hold your breath mate. Just saw some YouTube uploads of gameplay, there are now random loading sequences that happen in the middle of sprinting or other mundane elements of the game. Not a smooth gameplay mechanic, despite the upgrade to frame rate and resolution. Price is dropping tomorrow for Switch though.

      1. Yeah I’ve been playing since the patch. Sometimes it looks slightly better, sometimes it’s hard to tell. It needs more work for sure. Hopefully more patches to come. I hate to say it but if we get a switch pro eventually it could be optimized better. Still having fun, choppy buggy fun. I paid $60. Get it for $30

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