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Capcom reveals the pandemic’s impact on Monster Hunter Rise

Japanese news publication The Nikkei recently had the opportunity to chat with Capcom president Haruhiro Tsujimoto about the upcoming Nintendo Switch exclusive, Monster Hunter Rise. Mr. Tsujimoto revealed that development on the highly anticipated game stalled for about a month during the current coronavirus pandemic. This of course caused the release date to slip until March 2021. This means that the earnings from the game will be announced in the next financial year. Here’s Mr. Tsujimoto’s comments:

“The point of the Switch is that you’re able to pull it out and play it no matter where you are. Whether it’s during a commute or while lying in bed, I think fans will be pleased with the fact you can play Monster Hunter anywhere. We’ve incorporated elements that haven’t been in previous titles such as new air mobility options and also added a new dog character (Palamute) who will accompany players on hunts.

We’ve already started taking pre-orders for the game and so far, they’re where we expected them to be. Due to the pandemic, development was suspended for nearly a month and the release was delayed to March 2021, so we’re expecting the bulk of the game’s earnings to come in the next financial year. With the release of a new title, there’s an ‘announcement effect’ that helps spread the word about the game and we’re expecting this title to sell as well as previous entries like Monster Hunter: World.”

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2 thoughts on “Capcom reveals the pandemic’s impact on Monster Hunter Rise”

  1. It is clear that this and many 2021 titles were originally slated for 2020 (No More Heroes 3, Bravely Default 2, Story of Seasons Olive Tree and possibly Bayonetta 3).

    After all, Animal Crossing which is the only big Nintendo release this year was supposed to come out 2019. Origami King is the only brand new Nintendo Switch game we got this year (exlcluding ports and remasters ofc).

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