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Monolith Soft president talks wishes for 2021

Monolith Soft president Hirohide Sugiura was recently interview by Famitsu regarding his vision for this year along with his thoughts on the future of the company. Mr. Sugiura says that he wants full scale video game development to be accessible for all, not just those with plenty of cash in the bank. He also said that he wants to ensure that employees think “I sure am glad I worked here” once they retire. Here’s his thoughts.

“We aren’t focusing our attention on increasing the amount of employees or offices we have. It’s more that we’re meeting the needs of our projects and the scope of what’s requested of us. And we’re still recruiting talent in order to reach our goals, so I hope anyone interested checks us out. But I also think we’re going to feel the effects of the decreasing birthrate in Japan as we continue on. So even though there will be people with a variety of different circumstances, as long as we prepare for what’s ahead, we can make it easier to join in on game development. Therefore, regardless whether the current situation with coronavirus calms down or not, I want us to keep maintaining a work-from-home environment.”

“Rather than be a company that’s always on a roll, I want us to be a company that sustains itself. I want when our employees retire and look back on their career, they say, ‘I sure am glad I worked here.’ And I don’t want the games industry to be something that’s only for the wealthy or first-world nations; I hope the barriers can be broken down and the accessibility to enjoy games spreads, because video games bring smiles to people’s faces.”



  1. Very rare to hear something like that from a CEO (and actually feel like they mean it). I appreciate it. Really makes me like Monlith Soft as a developer even more. It’s always bad when a game developer doesn’t value their employees. Monolith Soft (and I suppose Nintendo as a whole) seem to understand that.

  2. That’s a pretty nice thing to say, and I hope it’s true for the employees working at Monolith.

  3. As someone with a keen interest in game development, plans to move to Japan in the future, and pretty much intends to get into game development once there, this is a good thing to hear–and echoes my own sentiment. I didn’t have the opportunities/education/etc. most people have (and often take for granted) due to a lifetime of severe trauma, so I’ve had to basically create my own from scratch; this also involved being self-taught as a digital artist, writer, and photographer (with plans to add music, culinary art, and flower gardening to the list soon enough).

    Japan is a place where someone like me would be considered a “failure” due to their rigid attitudes about employment, social status and the しかたがない mentality, and it just fuels my resolve. Things are changing there in spite of their rigid social structure, so it seems like good timing, and I’m pretty sure I can use games and creativity as a whole to contribute.

    Sugiara-san, more people need to hear your words.

  4. Very nice to read his quotation. What resonated with me is his that their priority is to be sustainable rather peaking without much thought about what’s next.

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