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Xenoblade developer Monolith Soft now has 272 employees and over a quarter are female developers

Monolith Soft, the acclaimed development studio behind the Xenoblade Chronicles series, has confirmed on their website that they now have 272 employees. The developer continues to grow with the success of the games they have put out on the Nintendo Switch, Nintendo 3DS and Wii U along with the games they have helped out on which include The Legend of Zelda: Breath of the Wild and Animal Crossing: New Horizons. Another thing to note is that over a quarter of this number are female developers which is encouraging to hear.

Monolith Soft staff hires

  • (Released Xenoblade Chronicles 2 in December 2017)
  • December 2017 – 150 employees
  • April 2018 – 163 employees
  • August 2018 – 171 employees
  • (Released Xenoblade Chronicles 2: Torna – The Golden Country in September 2018)
  • November 2018 – 184 employees
  • January 2019 – 193 employees
  • April 2019 – 209 employees
  • June 2019 – 215 employees
  • September 2019 – 224 employees
  • December 2019 – 236 employees
  • April 2020 – 248 employees
  • (Released Xenoblade Chronicles: Definitive Edition in May 2020)
  • August 2020 – 254 employees
  • December 2020 – 261 employees
  • April 2021 – 272 employees

Source / Via

9 comments

  1. Nintendo buying Monolith might be the most influential decision they’ve made this century. Not just with adding Xenoblade to Nintendo’s library, but with all the games they’ve assisted with like Breath of the Wild.

    Hopefully we get to see whatever they have next at E3.

  2. If this was a Western company it would have 50% female employees whereas half of those would be completely unqualified for their job.

  3. I really dont care what gender a developer is. I only care about how talented they are. This is pointless pandering.

    1. I love that since women are being talking about the IMMEDIATE response is to question thier competency lol

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