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Nintendo Switch Sports using AMD’s FidelityFX Super Resolution upscaling technology

switch sports characters

The informative data miner NWPlayer123 has noticed something extremely interesting in the user agreement for the forthcoming Nintendo Switch Sports. The game license mentions AMD’s FidelityFX Super Resolution upscaling technology being used in Nintendo Switch Sports which could provide Nintendo with a newly added in-game performance boost. PC Gamer has a good explanation of what could be achieved with Nintendo Switch Sports using FidelityFX Super Resolution upscaling technology. No other Nintendo Switch game thus far has used the impressive technology and it will also be available on the forthcoming Steam Deck handheld system from Valve.

“AMD’s FidelityFX Super Resolution (FSR) technology is a pretty darn good way to hand yourself a performance boost in-game without really having to do much for it. You don’t have to spend any money, at least. There is a slight degradation in visual fidelity with FSR enabled, as you’re technically lowering the resolution then using mathematical magic to scale it back up again at less cost, but when done right you’d be hard pressed to notice it in the thick of in-game action.”

PC Gamer

15 thoughts on “Nintendo Switch Sports using AMD’s FidelityFX Super Resolution upscaling technology”

      1. But then why say that if you know exactly why it can’t be used? lol Of course DLSS would be miles better. If Switch 2 doesnt have DLSS 2 Nintendo is a f-ing clown, no the whole circus

        1. Portable technology is inherently more expensive than the home variants. They’ll be in a position where including the hardware for DLSS will directly effect the raw power of the system. So there’s actually a reason to opt. out of it just so you can have naturally better performance with a more powerful chip.

      2. I’m not sure the best way to let you know, but Nintendo updated their online shop (on the PC, not the eShop afaik). The UI is similar, but is very different now

        1. It also shows that the Genesis and SNES controllers are sold out just like the N64 ones, but that seems weird to me because I thought I had just seen them up for sale the other day.

          They removed the notice that said “this item will be available in 2022” with “this item is currently unavailable. Please check back soon”.

          It’s odd to me that they removed the year, but maybe that means they’re getting ready to put them back up for sale

      3. MONOLITHSOFT need to use AMD’s FFXSR in Xenoblade Chronicles 3. If that technology is on point with Nintendo Switch Sports, we could be looking at future games using FFXSR from Nintendo and (possibly) third party publishers.

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