Gaming technology channel Digital Foundry has taken a look at the available courses in the Mario Kart 8 Deluxe Booster Course Pass and their implementation into Mario Kart 8 Deluxe. The new courses do look dramatically different to the base-game tracks with flatter textures and less detail. The courses play differently too as they are more simple and less dynamic in comparison to the courses found in the base-game. Here’s what Digital Foundry had to say about the Mario Kart 8 Deluxe Booster Course Pass tracks.
“The Booster Course tracks have flat, low-detail textures in general, particularly on trackside geometry and foliage. The new tracks have a clay-like appearance as a result, with minimal surface detail in most areas. If you get close to certain materials, you’ll notice some grime and roughness has been blended in with overlaid detail textures – textures that contain repeated high-frequency detail. Depending on the lighting conditions, this can look okay, though it doesn’t match the look of the original tracks at all. Most of the time however, objects look almost flat-shaded, which is particularly jarring on grass and other foliage elements. Some of those simpler textures also appear to exhibit some compression artifacts.”
“The Booster Course tracks are less dynamic than the base tracks in Mario Kart 8 – there are fewer boost pads, no underwater sections and limited glider sections. The track layouts are simpler, with fewer corners, wider roads, and shorter circuit lengths. The best MK8 tracks combine challenging sets of fast corners with extended anti-gravity sections, multiple viable routes, and track hazards. Most of the new tracks are sedate in comparison, with laid-back layouts, less interesting track features, and little in the way of vehicle transformations. Simply porting mobile tracks over without major modifications means they don’t match the gameplay concepts in Mario Kart 8 especially well. “
“Don’t get me wrong – Mario Kart Tour is a decent mobile game and I can understand its appeal. Tour wraps popular characters and colourful, basic graphics around a simplified variant of Mario Kart, something that works perfectly well on mobile – but its tracks simply don’t mesh well with the Switch originals. As it stands, players are left with courses that largely don’t play like Mario Kart 8 tracks, don’t look like Mario Kart 8 tracks, and don’t feel like Mario Kart 8 tracks.”