Ubisoft has announced that the December update for Mario + Rabbids: Sparks of Hope is now live and it contains a wealth of bug fixes and quality of life improvements to make the players experience even better. That pesky bug which stopped players from reaching 100% completion status has thankfully been resolved, plus Ubisoft has been heavily optimising the game to get a smoother framerate. Mario + Rabbids: Sparks of Hope is available now on the Nintendo Switch eShop and at your favourite video game retailer.
Mario + Rabbids: Sparks of Hope Patch Notes:
- Fixed several progression issues that would prevent 100% completion of the game
- Fixed an issue where the game would crash if the Final Boss tried to throw a summoned creature or Rabbid Mechakoopa
- Fixed a few text issues in localized versions of the game
- Fixed a few issues where heroes would get stuck or move out of bounds
- General optimization to increase framerates and ensure smooth gameplay
- The game will now warn players if they have an empty Spark Slot before a battle
- The Spark Skill Tree branch will now tease players to go find the Giant Enemies
- Spark Quests have been made easier to discover in the quest log, and with an icon in the travel map
- The battle level is now displayed both in the Beep-0 tacticam and battle menu
- Battle objectives will now be more evident when the battle map is introduced
- Difficulty level differences have been made more apparent
- Improved visibility of roaming enemies off-screen that threaten the heroes
- The specific duo Darkmess puddles, that reward weapon skins to individual heroes, will now display icons of the heroes required for the battle
Source
they should make it so that you can see how good weapons are