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Halo DS developer says Nintendo killed the portable FPS rather than Microsoft

One thing which took gamers by surprise was the revelation that a version of Halo was being developed for the immensely popular Nintendo DS console. Initially it was thought that Microsoft killed the project as it was their IP, however it has emerged by developer N-Space via their VFX artist James J. Inziello that it was actually Nintendo who ultimately canned the game. The Kyoto-based company reportedly didn’t want to fund some of the advertising money, like they had with Gust, which proved to be a damp squib sales-wise.

“The sad part about this game was that it was almost greenlit. But about a month after it got approved on the Microsoft/Bungie side, it was Nintendo that shut it down. There was speculation that they were unwilling to front some advertising money on a first party development side, just as they had originally done with Geist.”

“Inziello theorised that Nintendo was “still a bit annoyed” at helping the studio finish Geist, a GameCube FPS game that failed to be a big hit. Nevertheless, the team believes that the Halo DS project “would have sold in the [millions] as a portable online multiplayer in 2006”.

As for the quality of the game, devs that worked on the project admitted that the DS wasn’t “the ideal system for FPS” games, but it could’ve been a fun time”

Source / Via

10 thoughts on “Halo DS developer says Nintendo killed the portable FPS rather than Microsoft”

  1. Michael Pollischansky

    I HIGHLY doubt this would have sold “in the millions”. 🤔
    Also, why did Nintendo “kill” ist, just because they didn’t want to fund some of the advertising money? Did Nintendo initially say, they want to bring tha game to the DS and then backed out?

  2. Not surprised. The DS was so weak nintendont realized it was better to just cancel the project. Cant wait to play metroid beyond in 480p and 20fps.

    1. @Ninten turdsss more like 1080p/30fps unlike the PS5/Series X/S with their 240p 5fps even with DLSS and ray racing.

  3. Halo is Great. I used to be like many Nintendo fan’s and only primarily play Nintendo and Nintendo like games but now I play alot of different titles from other companies as well. The Halo Campaigns are great fun besides Halo 4 and Halo 5

  4. This is such a fascinating “what could have been” moment in gaming history. A Halo game on the Nintendo DS would’ve been absolutely wild—especially considering how big both Halo and the DS were in the mid-2000s.

  5. A Halo game on the Nintendo DS could’ve been a wild, genre-defying hit—portable online multiplayer in 2006 was ahead of its time. Shame it got shelved; gamers missed out on what could’ve been a cult classic.

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