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Sonic Team boss: Sonic Frontiers “took a great step that will determine the future of Sonic”

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The head of the Sonic Team, Takashi Iizuka, has reflected on Sonic Frontiers in a new interview with Japanese publication 4Gamer. Mr. Iizuka said that the open zone 3D Sonic game was “a major test that determined the future of the Sonic series” clearly paving the way for whatever the next mainline entry is in the Sonic series. He further reiterated on this statement saying that he believes Sonic Frontiers was “a great step” for Sonic. Here’s what Mr. Iizuka said via machine translation:

The last one would have to be Sonic Frontiers. I think that was a major test that determined the future of the Sonic series. I’ve wanted to make an open-world Sonic for about 10 years now, but Sonic, whose core appeal is “running courses,” and an open world are not a good match. “It’s not going to be fun if Sonic is just sitting around in a vast space,” and that brought back trauma from the early stages of “Sonic Adventure” development, so I couldn’t quite bring myself to do it. But in the end, director Kishimoto (Kishimoto Morio) agonized over it and came up with the open zone concept. I think it became a title that took a great step that will determine the future of Sonic.

64 thoughts on “Sonic Team boss: Sonic Frontiers “took a great step that will determine the future of Sonic””

        1. Your first comment was very broad and didn’t really explain what you meant by “gameplay”. Your second comment made it a lot clearer what you were trying to convey, but you don’t need to be rude while you speak your mind.

          1. You should have seen that SonicGalaxy27 loser when the game didn’t win Game of the Year: he started blaming everyone else

              1. ignore em, just some trolls trying to make you mad. That’s all they do with their life, trying making other people mad. You have the power to simply ignore them, and if you do that, they look like pathetic leeches trying to find someone to make mad.

          2. I wasn’t being rude to him. I was explaining to him about the whole breakthrough about Sonic Frontiers that has evolved the series. He was rude to me in past articles for no reason.

            1. SEGA Provisionist Agent

              There is no “breakthrough”. It’s just another failed sonic game like Boom, ’06, even CD. Music as bland as the stages.

  1. Shout out to the folks at IGN that got laid off. Seth Macy and Brian Altano were big parts of the Nintendo Voice Chat Podcast, one of the better video game podcasts out there that I tune into every week for their takes and insights. Didn’t see a headline on here so I wanted to post in some way.

  2. Sonic Frontiers was not bad but it was not good at all. The Super Sonic Fights blind people from how bad the gane is. The Action stages used Boost Gameplay but with worse control. Sonic controls worse than he ever has in the action stages and they all used Green Hill, Sky Sanctuary, and a city theme over and iver p.

  3. Thanks for continuing to bring us news all in one place, Sickr. This is the only site I use for game related news, and your constant dedication to bringing us up to date information has always been very helpful. Every game that releases on Nintendo’s platform is important to me, so thanks!

  4. What is Sonic? Is that the games that didn’t do that well so Sega stopped making hardware to sell them and somehow keep making new games that a few people buy and no one likes?

    1. Do you even sometimes double-check all this nonsense you write?
      Sonic sold well on Sega consoles, here are just the sales figures for the original Sonic games on the Sega Genesis as an example:

      Sonic the Hedgehog — 15 million

      Sonic the Hedgehog 2 — 7.55 million

      Sonic the Hedgehog 3/Sonic & Knuckles — 6.2 million

      Sonic Spinball — 1 million

      Sonic 3D Blast — 1 million

      Sega itself stopped producing consoles for other reasons (constant disputes between the Japanese and American divisions, unsuccessful releases of some things like the Sega 32X, which undermined confidence in Sega, etc.), and sales of Sonic video games did not affect this in any way.
      And yes, modern Sonic video games are also selling well, here are some examples:

      Sonic Frontiers — 5 million

      Sonic Superstars — 2.88 million

  5. Reminder that sonic articles are driven by a desire for engagement, no matter the costs. Troll wars? Endless pointless debates? Whatever mess the comments are, Sickr’s laughing because it keeps the website active. He doesn’t care.

  6. What is it with this site’s obsession with Sonic Frontiers? Every other week we get a quote from some SEGA executive talking about what it means for the series. Call me when they announce the follow-up.

  7. I am glad to hear Iizuka considers Frontiers such a major step for Sonic. The open zone style really did feel like a breath of fresh air after years of the same formula, even if some parts were rough around the edges. If the next game builds on this foundation and polishes the combat and world design, I think Sonic could be in for a great run.

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