Satoru Iwata believes that developers are currently using only half of the Wii U’s full potential. Iwata mentions how existing HD consoles have been on the market for over six years, and developers have been continuously improving their games’ visuals over time. Recent Xbox 360 and PlayStation 3 titles look a lot better than games that were released during or close to the consoles’ launches. Wii U games’ visuals will improve as time goes on.
“While existing platforms have engines that development teams have tuned and optimized for six to seven years after their respective launches, the Wii U is a new platform that has slightly different architecture and, since development teams have only just begun development on software for it, they are only at the halfway point to utilising its full potential.”
“Despite this fact, however, if you look at the game Assassin’s Creed 3, which was recently announced or shown, you can’t see much difference when you compare it with games for other companies’ systems.”