Decisions regarding the world’s largest gaming company, Nintendo, are made in Japan and Nintendo of America employees must adhere to all the decisions made, according to a nameless current Nintendo employee.
According to an anonymous former Nintendo employee, however, Nintendo of Japan (Nintendo Co., Ltd.) wants to be cooperative but is hesitant because it has difficulty trusting Nintendo of America to be proactive.
Current Nintendo Employee: Cons – Extremely hierarchical. Decisions are made in Japan and NOA employees are expected to execute. Initiative is not encouraged.
Former Nintendo Employee: Cons – Parent headquarters [Nintendo Co., Ltd.] micro-manages most marketing tactics. Spend most of your time explaining and justifying actions, instead of being innovative and agressive [sic] in the competitive video game industry. No work/life balance. Headquarters want to be cooperative but has difficulty trusting and allowing US subsidiary to be proactive.
Advice to Senior Management – Let the US subsidiary do their work and market in the style appropriate to our consumers. Move beyond finger pointing and finding scapegoats to making the best video games possible.