Tech expects Digital Foundry have conducted a thorough analysis of Wii U eShop game Trine 2. The publication says that the Wii U version of the impressive game offers better image quality than the Xbox 360 and PlayStation 3 without compromising on the solid frame-rate. Here’s all the technical details.
There are no such problems on the Wii U and 360, which both come with a sharper image that makes the most of the intricate artwork – and isn’t overly blurred. Although the use of FXAA does still result in some smoothing over of fine detail, the soft focus look actually suits the game when the blur isn’t dialled up to extreme levels. Naturally, these concerns are irrelevant on the PC where the use of super-sampling (in combination with FXAA) smoothes over any unwanted jaggies without tampering with the quality of the artwork. In 1080p with 4x SSAA with maximum settings engaged the game is simply gorgeous to look at, with the art design and technical choices working to create a magical visual experience – and there’s NVIDIA 3D Vision support too, which looks beautiful.
The Wii U version also deserves credit, of course. The game not only features many of the graphical upgrades found on the PC, but does so while delivering better image quality than the 360 and PS3 without compromising on the solid frame-rate. The more washed-out image is a concern compared to the darker look of the other versions, but only for those with HDTVs that don’t come with an option to select full or limited range RGB levels over HDMI (usually called HDMI black level), in which changing this setting to low (and lowering the brightness in the game’s menu) solves the problem. However, the bottom line is that we shouldn’t have to work so hard to get the best look from the game and we’re a little surprised that Trine 2 shipped like this – we noted several complaints about the lighting on NeoGAF, but our contention is that the lighting model is absolutely fine, it’s the gamma level that seems significantly skewed. It’s a small blemish in what is a lovely-looking game, and hopefully it’ll be patched up soon.
This is good however the game sucks
=O YOU TAKE THAT BACK!
Yea make him take it back.
He is just saying that because he is a butthurt troll! ;)
Yes, because everyone who doesn’t agree with your opinion is a “butthurt troll”.
^butthurt troll :)
Just an indie shit game
Can it run hugely graphical games or next gen games? Naaaaaaaah
You obviously have never seen Trine before if you’re saying it’s not graphically intensive.
I assumes you’re a troll and I shouldn’t even bother answering you but seriously, “indie shit”?
Trine is one of the best looking and most innovative gameseries for a long time.
I’m serious.
Only a person who hasn’t played Trine can say something bad about it, the games are just perfect. The only downside in Trine2 was that it ended. And then they released a DLC to it, which added six more hours of gameplay.
Trine is something you have to love. Or at least try, and admit that the game looks absolutely gorgeous, it’s soundtrack is one of the best ones there is and that as a whole it’s a lot better choice of a game than any Skyrim, Call of Duty or Diablo III will ever be.
Hey now, Indie games are awesome.
Yea pier solar hd is coming to wii u ;)
The Xbox 360 version does look great but… the Wii U version beats it by a mile.
The lighting effects look better, I noticed some tessellation features where add in the Wii U version and the polygon count is amazing.
I have Wii U version and I have to say compared to the other consoles there is no contest, Wii U all the way =3
My body is ready for dishonored and borderlands 2 for the Wii U
And minecraft!
UGGGGGGG
why not
indie game is indie game :P
you don’t have to play it
too bad that’s never happening…
Dishonored and Minecraft maybe…. but Borderlands 2 wont come for Wii U, gearbox said that.
BTW, minecraft woult be a perfect for Wii U gamepad
Actualy Microsoft made a exclusive deal for mimecraft just on Xbox :(
So way is it on Android and iOS?
Except for PC.
Really, a machine that can basically have limitless power has a better looking game?
I WOULD HAVE NEVER GUESSED, THANK YOU FOR YOUR KIND DISTRIBUTION OF INFORMATION.
Wow, you seriously make Nintendo fans look terrible. He just stated a simple fact, no need to act like a douche.
He always acts like a douche.
How is that acting like a douche its the truth. You can upgrade pc as much as you want.
Actually he was right, so many PC Fans always say “Oh, PC is better than consoles” when we all know “No duh?”.
Its just annoying
PCS =/= FRIGGIN VIDEO CONSOLES!!
Even though pc have better grafics they need the console to survive
Not really. If games didn’t exist PC’s would still sell extremely well.
I meant pc games pc are still needed even whit out games
Oh right, my bad x3
Game sales are much better on consoles….
Where did I mention game sales ….. hmmm? I said PC’s would still sell well, meaning the HARDWARE.
Hardware ofc but developers/publishers are in love with consoles = more money xD… thats why consoles will never die + exclusive games.
WOW….. MR.Obivious, bravo!!!
Another Nintendo fanboy giving us NIntendo fans a bad name. You’re as bad as TheDragon.
what? he said: “expect for PC”…. wow, every moron knows PC is the most powerful aka upgradable as hell and im not bashing NIntendo.
Im just real…. power is not equal to good game and thats why i will 4ever support Nintendo, Sony and PC aka MS.
ups, sorry…. blind Sony/MS fanboys dont know that.
Even for an independent game developer, Frozenbyte Games have done an outstanding job in making the Wii U exclusive title Trine 2: Director’s Cut. I hope they’ll continue the Trine tradition for a third game for the U and Steam.
Trine 2 for the Wii U looks f’n amazingly pretty! I bought it and play it on my Wii U so I know. I’m not like others that criticize by just watching YouTube videos…
I have to wait 21 days till I can play it.
/sadface
this game is beautiful
thief 4 lyfe
NeoGAF has almost no credibility now. Theres so much false information, and inaccurate graphical testing thats its not even worth listening to.
“Black Ops 2 looks worst on the WiiU”
Except it doesnt, because everyone has said it looks best, out of the consoles.
And dont get me started on the framerate drop bullshit. Framerate drop is constantly happening in a game. There isnt one game out there that runs at the same frame rate, all the time, and its always unnoticeable, but noticeable framerate drop is so common in games, especially now, its not even wors mentioning. Just a bunch of anal tech “experts”.
how is this suddenly about neogaf?
The developer mentioned it the comment above, saying “NeoGAF wasnt impressed” or some bullshit
oh i see
i just skimmed the text
yeah neogaf was never a reliable source for anything if you ask me.. there’s often stuff floating around there that’s actually true but in the vast ocean of complete bullshit over there those snippets are impossible to find or distinguish
You’re absoloutly right! They are completely WRONG about blops 2.
I will give you the lowdown.I’ve compared xbox 360 to wiiu ver on the same tv
The game has more vivid colors than other consoles.
The game can run 2 screens at once even in single player campaign (if you want , in perfect sync.
The multiplayer is 60fps PERMANENTLY and has absoloutly NO framedrops what so ever and online has noticeably better hit detection due to less users , probably.
The campaign drops ojn a couple of missions . but here’s the thing. the most busy missions in game eg: Armageddon , run perfectly whilst some of the less intense missions have some small frame drops. It’s not the fault of the wiiu but the rushe codeing of the game.
They’re fucking idiots. The Game runs at 60FPS as stated by activion and you can see that whilst you’re playing it.
SO the end result is , on about 25% of campaign missions you may encounter some slight framerate dips, but those aren’t the fault of the console. Because the MUCH more intense missions run perfectly…
Well like i said, no game runs at 60fps permanently, thats just insanity, but the changes arent noticable, thats why NeoGAF/Digital Foundary use a camera to test it, because the human eye cant see it. Am i the only one seeing the irony here?
well it’s not insanity if you have a completely buffed up PC and limited the framerate to 60^^
but on consoles.. yeah you’ll pretty much have to live with the occassional noticeable framerate drop
No, it happens with every game, no matter the hardware. Unless you’re using a PC and playing an N64 game or something, but even then emulators are always unsophisticated.
Most PC games have benchmark tests, which shows the framerate, and even on a very good PC, it still fluctuates
What emu you use mine laggs?
that’s why you limit the frame rate with vsync
yes of course it fluctuates
what i meant is that if you have a rig that can run any game above 60 fps minimum you’ll never notice any fluctuations if you enable vsync :)
of course that kind of computer is not exactly cheap to come by
I’ve never heard of digital foundry until Wii U launched and they’re getting on my nerves
They’ve been around for a long time.
lololol and they say that Wii U is current gen..
*shrugs* just felt like saying that xD
Every time I see that picture, I keep thinking that it’s promotional art for Rayman Legends.
@Nintendocrybaby, I agree. Digital Foundry is getting on my nerves as well.
Only the Wii U and Mid to high range computers can run trine 2 directors cut. Unity Engine 4 ( direct X11 equivalent shading and graphics fidelity ) and Unreal Engine 4 run on Wii U, thus we know Trine 2 can Run only on Nintendo’s eighth generation console.
Unreal Engine 4 can run on most things. It’s extremely scalable. It will only be harnessed to it’s full potential on PC. Everything else will be watered down.
Scalable or not it can run on the Wii U and that’s just beautiful :).
Eh, I’m not even a fan of the Unreal Engine. I like CryEngine more so.
And that has been told by the creators that it runs on wiiu
Really? This pleases me somewhat greatly. Don’t mind the skepticism, you got a source? I want to read up on it some more :D
http://www.computerandvideogames.com/354624/crytek-estimates-wii-u-is-minimum-as-powerful-as-xbox-360/
I have a saurce but cantar post it from cell phone also sniper warrior 2 use it and is coming to wiiu
Unreal Engine 4 engine is not confirmed for Wii U…. Epic said if someone wants to port UE4 games for Wii U it will be possible but maybe no one wants to do that etc.
But again, the only confirmed platform for UE4 engine is ofc PC and the first UE4 PC exclusive game is named “Fortnite” – minecraft and team fortress combo and art style graphics.
Therefore the console can run it and therefore it’s confirmed for the console. Seeing as Epic said that you can port Unreal Engine 4 games to the Wii-U if you want to. Isn’t that a choice for the other next-gen consoles, PC, etc. as well?
“thus we know Trine 2 can Run only on Nintendo’s eighth generation console.”
erm trine 2 has been released on both xbox 360 and ps3
that’s also mentioned in the article
Where does it say that? All it says is that the Wii-U version looks the best out of all of the console versions
He’s probably referring to the post above his.
yes that was the plan
for some reason it didn’t work out
Oh, nvm then. It’s kind of hard to tell with the way the comments are set up
Duh! Trine two directors cut is on Nintendo Wii U, the pS3 and xbox360 only run the regular ass Trine 2.
same engine
you could most certainly make trine 2 directors cut run on xbox 360/ps3 if you scaled it down as much as the one that has already been released
proof that ports are better on the wii u if th dev isnt being lazy
all of the ports ive played so far(mass effect 3, batman arkham city, and assassins creed 3) looks and run better on the wii u than they did on the 360, which generally runs games more stablely than the ps3. a lot of negative things people have been saying are just flat out wrong, and when i have my skeptic friends try the system, they’re always supprised bye how wrong a lot of people are.
well i did hear from many sources that the framerates in mass effect 3 are apparently very unstable when compared to the xbox 360 version
but from a rushed port to rake in some coin you can’t expect anything better i guess
This same guys have said mass effect on wiiu is a carbon copy nothing is miss
i never said anything is missing
Neather did i say you said it i just say what was say somewhere else :P
Unstable? I heard it runs pretty smoothly, as smoothly as the 360 version at least, for the most part. There is one area where the FPS goes WAY down but, other than that, it runs like a dream. For a rushed port made in less than a year by a B-team who more than likely didn’t have enough time to rework the coding due to the Wii-U’s lower clock speed, that’s pretty good. The biggest offender would be Batman: Arkham City, as far as FPS and FPS tearing goes.
What is unreal engine 4?
An overrated and over priced games and software development tool kit.
overrated yes.. overpriced? unlikely or nobody would use it
it’s a very powerful engine nonetheless
Well i have not see a indie use it yet i meant 4 not 3
indies can actually license it for free but have to give a percentage of the money they earn with the game to epic
Ok is like a money lease
correction: it may not be completely free but the license will cost a fraction of what a standard license costs
Thats because indie developers dont have the money…
no that’s not the reason.. the reason is that UE4 was released only a few months ago
there’s indie games that use UE3
there will in time also be indie games that use UE4, once epic offers the appropriate licenses
developers can create their game with UE3 for free (or a small fee at most) but have to pay a percentage of their earnings to epic
i am sure epic will introduce the same licensing model with the UE4 in time, if they haven’t already
Its not overrated…. i mean, there are many UE1 – UE3 engine games aka one of the best games ever made, so, its not really overrated.
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I knew the Wii U was going to have the best looking version of this game months ago. I saw some screenshots from the Wii U version and they looked almost identical to the PC version. A very good preliminary showing of the Wii U’s power. Leave luck to heaven.
I like Indie games so I’ll definitely be picking this up
Reblogged this on Fergster's Other Blog.
Nice to see some updates coming for this game, from a developer who listens!!! “Worth of note is that the game actually has a dynamic resolution scaling feature on PS3 and Xbox 360 to keep a steady 30 frames per second. This shows in some levels (e.g. the 11th level Icewarden Keep has a scene in the beginning where this is somewhat visible, if I remember right). On Wii U the resolution is 720p solid.
Just to be clear, we will indeed be updating the “washed out” look. The observation about gamma level is correct, as there was a bug in the game that applied excessive gamma to the final output. It went unnoticed until release but we have now fixed it. So the game will soon look even better (similar in colour to the other versions). We’re estimating a mid-December release for the update, give or take a few days, and it will also include support for Wii U Pro Controller, Voice Chat, some languages, and some minor things.”
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