Nintendo is actively reaching out to indie game developers and offering them a home on Wii U and Nintendo 3DS. At this year’s IndieCade, the annual international festival of independent games in Los Angeles, Nintendo will be highlighting a wealth of indie games in its booth, as well as hosting a panel on how independent game developers can bring their creations to the Nintendo eShop.
“The Wii U and Nintendo 3DS games showcased in this year’s Nintendo IndieCade booth represent the cutting edge of creativity and innovation for indie game development,” said Steve Singer, vice president of Licensing at Nintendo of America. “They also represent some of the highest rated and most respected games currently being produced. Nintendo is embracing developers who are extremely passionate, letting them freely harness the tools available on Nintendo platforms to create fantastic and unique experiences. We are helping independent developers bring their creative visions to life and into consumers’ hands to enjoy.”
Visitors to the Nintendo booth will be able to get their hands on the following Wii U and Nintendo 3DS games:
Wii U
- 1,001 Spikes by Nicalis: Using 1,001 lives to clear more than 100 levels, players must overcome devious traps and cleverly designed levels that will test their skills, reflexes and patience.
- Armillo by Fuzzy Wuzzy Games: Armillo is a unique platforming game with a sci-fi theme that stars an armadillo. Traverse spherical worlds in a mix of platforming battles and speed to defeat the robotic Darkbots.
- Knytt Underground by Ripstone: Knytt Underground is the latest entry in the acclaimed Knytt series of thrilling platform games, focusing on precise platforming with zen-like game play.
- Pier Solar and the Great Architects by WaterMelon Co.: Pier Solar and the Great Architects is an original, classic role-playing game with an epic story, more than 50 hours of game play and a massive world to explore.
- Q.U.B.E. by Toxic Games: The critically acclaimed Q.U.B.E. is a first-person game that presents the player with a series of brain-teasing puzzles. Written by three students, the game asks players to use high-tech gloves to manipulate different types of cubes in the environment.
- Scram Kitty and his Buddy on Rails by Dakko Dakko: With frenetic game play viewed from above and a striking blend of 2D and 3D graphics, Scram Kitty and his Buddy on Rails is a shoot-’em-up platform game with a character all its own.
- Shovel Knight by Yacht Club Games: A mashup of old and new, Shovel Knight is a classic platformer with awesome game play, memorable characters and an 8-bit retro aesthetic.
- Tengami by Nyamyam: Tengami is a gorgeous, atmospheric point-and-touch adventure game set inside a Japanese pop-up book.
- Teslagrad by Rain AS: A beautiful side-scrolling platformer set in a steampunk world, Teslagrad features open-world game play and a hand-drawn art style.
- Unepic by EnjoyUp Games: The award-winning Unepic follows unlikely hero Daniel as he journeys through a giant castle to destroy an evil force. The game blends platforming and role-playing game play in one adventurous package.
- Wooden Sen’SeY by Neko Entertainment: Wooden Sen’SeY is an action-platformer set in a unique “Japanese Steam Rock” universe with tons of humor and multiple styles of game play.
Nintendo 3DS
- Grinsia by Nicalis: Three treasure hunters search for ancient ruins in Grinsia. The traditional role-playing game is designed using classic, 16-bit pixel art.
- Jett Rocket II: The Wrath of Taikai by Shin’en: Jett Rocket II: The Wrath of Taikai, a colorful, action-filled game, is from the creators of Nano Assault Neo and Art of Balance.
- Retro City Rampage by Vblank Entertainment: Developed almost entirely by one person, Retro City Rampage is an 8-bit, open-world game that parodies video games and pop culture from the ’80s and ’90s.
- Shantae and the Pirate’s Curse by WayForward: The belly-dancing, hair-whipping Shantae is back in another beautifully crafted side-scrolling action/adventure game. Shantae must team up with her archnemesis Risky Boots in order to save her land from a curse. Master the use of Pirate Gear, topple epic bosses and save Sequin Land!
- Siesta Fiesta by Mojo Bones: Combining various aspects of classic arcade game play, Siesta Fiesta is a vibrant action game that lets players bounce, boost and rebound across the island of Fiestaville.
- Treasurenauts by Renegade Kid: Play as the famed Treasurenauts, as they try to collect enough treasure to pay for their escape from a perilous, uncharted island. Experience the single-player adventure or team-up with a friend for a cooperative multiplayer expedition.
Also playable at the event will be Spin the Bottle: Bumpie’s Party by KnapNok Games, available for download exclusively in the Nintendo eShop on Wii U. In this game, players participate in fun challenges while sitting around the Wii U GamePad controller. No TV is required! The game is nominated for the prestigious “Best of the Year” award at IndieCade and will only be playable at KnapNok’s booth.
In addition to the playable games, Nintendo’s booth will also feature several of the aforementioned developers. Representatives from Fuzzy Wuzzy Games (Armillo), WaterMelon (Pier Solar and the Great Architects), Nicalis (1,001 Spikes, Grinsia) and Yacht Club Games (Shovel Knight) will all be in attendance to show off their games and answer questions.
Nintendo’s continuing support of these indie developers and games does not stop where its booth ends. Dan Adelman, manager of Business Development at Nintendo of America, will be hosting a panel entitled “How to Self-Publish Your Game on Nintendo eShop.” Nintendo has enabled indie developers to self-publish their games for more than five years, but, to some, the process to release games on the Nintendo eShop on the Wii U console and Nintendo 3DS hand-held system is shrouded in mystery. The panel will walk attendees through the process of bringing games to the Nintendo eShop and review high-level business policies.
IndieCade is an open-air event that runs Oct. 3-6 in downtown Culver City, Calif. The Nintendo booth is located in the IndieCade Village at 9300 Culver Blvd., Culver City, CA 90232.

+1 if you think Svenson is an annoying troll!
He is not annoying he just sad and weak in his attempts.
He’s a w@nker and should get the f#$K off this site. I’m sick of the stench from the diarrhea that spills out of his mouth.
Now iam sad i should kill myself.
Haha.
LoL Fanboy
Says the Sony fagbot! Yes good one retard!
You’re as much to blame for enabling him. Just ignore him and stop feeding him.
Yeah, he’s pretty annoying. What’s worse is, I can’t possibly think of what he could gain from acting the way he does. It all just seems like a huge waste of time.
he gets paid for bullshitn on Nintendo Sites he said.
I can’t imagine who’d pay him for that. Could be a competitor to Nintendo, but it still makes no sense.
Has a Indie fanboy their isn’t not a single Indie game on wiiu or 3ds that I don’t want.
Where the heck is Ben Sanders lately? I wonder if he just changed his user name and persona?
Anyways, indie games bores me. But, the more the merrier I suppose.
I think his account or whatever got closed. He got banned for impersonating another person, I think. Appearantly there’s someone here actually named Ben Sanders that isn’t an annoying troll.
want qube looks pretty cool and looks like u have to use some thinking i like games like that
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With the lack of support they have from 3rd parties who can blame Nintendo for trying to get all the indies on their side to make mediocre indie games on their underpowered console. It is all they have left to try to save their failed console.
It is almost a year since it launched and Nintendo still can’t bring a steady stream of games for their failed system so they hoping indies will fill in the gap. It was poor managment on Nintendo’s behalf. They didn’t invest in the future, all the money they made with the Wii should have gone to create new studios to be able to create new and more varied games, this should had been done years ago. Nintendon’t diversify, Ninten-do only baby games. Now they just output remakes of their old games and sell them as triple A titles lolol.
Their 3 “system seller games”, Zelda Wind Waker HD, the Wonderful 101, Pikmin 3 have failed misserably at increasing the sales of their underpowered failed system. Babies said these games were going to save the Wii U but guess it was another lie lolol. Guess the poor babies will have to wait till 2014 for their “system seller” baby games.
‘Cause that’s what we need. More indies.
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