Tag Archives: report

IDC Believes Wii U Will Get $50 Price Cut Later This Year, But Won’t Make Dent On Competition

International Data Corporation has given Gamesindustry.biz a sample of its soon to be published latest console forecast report. The IDC believe that the Wii U will get a price cut of $50 in late 2014 or early 2015. However it doesn’t think it will make a serious dent in the installed base gap between Wii U and the competition. The IDC expects the PlayStation 4 to lead all consoles with 51 million sold by 2016, but they think Microsoft will make a serious comeback, particularly in North America, where it’s forecasted to take the lead if they unbundle the Kinect peripheral

“Meanwhile, Nintendo’s Wii U is expected to finally receive “the equivalent of a $50 price cut worldwide in late 2014 or early 2015,” but it won’t make a serious dent in the installed base gap between Wii U and the competition.”

Nintendo Reportedly Unifying Its Handheld And Home Console Divisions

wii_u_gamepad_nintendo_3dsAccording to Nikkei.com, in an effort to see more interaction and cooperation between the two, Nintendo is planning to unify its handheld and home console divisions. The move, if proven to be true, will see employees from both hardware-making divisions merging and moving into a new development building, which is scheduled to be completed by the end of the year and is near Nintendo’s headquarters in Kyoto. Nintendo allegedly hopes the move will encourage more connectivity between its handheld and home console platforms.

Thanks to IGN, here is a translation of Nikkei.com‘s report:

“Game system development projects are becoming larger and taking longer to complete as the machines become more advanced. Nintendo apparently has its sights set on speeding up these projects by sharing development processes for consoles and handheld devices where possible and by reassigning personnel depending on the situation. It sees interactions between engineers as a potential hotbed of new ideas.”

“In an effort to create more innovative and attractive products, Nintendo Co. will combine the development segments for its home video game consoles and handheld game devices,”

“The decision comes on the heels of recent releases of the Nintendo 3DS portable system in February 2011 and the Wii U home console last month. With more people using their smartphones and tablets for entertainment via the Internet, including games and videos, Nintendo aims to come up with next-generation game systems that will turn heads.”

“The two teams will eventually be integrated and the segment will be organized by function, such as circuits, mechanisms and design,” quotes the report.

“Game system development projects are becoming larger and taking longer to complete as the machines become more advanced. Nintendo apparently has its sights set on speeding up these projects by sharing development processes for consoles and handheld devices where possible and by reassigning personnel depending on the situation. It sees interactions between engineers as a potential hotbed of new ideas.”

“Such functions are already available with the Wii U, but Nintendo likely hopes to better streamline its products by tapping into such online services as Twitter and video sites.”

GameStop Ranked One Of America’s Worst Companies To Work For

According to a recent report, video game retailer GameStop is the tenth worst company to work for in America. Out of 416 reviews, GameStop has an overall rating of a 2.7 on a five-point scale. One reviewer claims that rather than focusing on its costumers, GameStop’s top priority is trying to make people pre-order any title – even if it’s a bad game. GameStop employees apparently complain that the company favors sales more than customer service.

“Employees appear to regularly complain that the company privileges sales above customer service. According to one review, ‘Priority is placed on sales instead of games and customers, pushing people to pre-order games can place them in a situation where they spend good money on a bad game with no possibility of a refund, business’ models place customers at a disadvantage.’ It may also be the reason why the video game retailer made the Consumer Report’s annual ‘naughty’ list for bad customer service in 2011. Likely adding to poor customer service, reviews point to high turnover.”