Super Mario 3D Land director Koichi Hayashida has told IGN that Nintendo has tested the possibility of putting Super Mario Galaxy 2 on the Nintendo 3DS but found that Mario looked like a speck so the game turned out to be immensely difficult to play. Would you pay good money to play the fantastic Super Mario Galaxy 2 on your Nintendo 3DS?
“When we started developing [Super Mario 3D Land], we displayed Super Mario Galaxy 2 on a small TV monitor and found that Mario looked like a speck and that the game was difficult to play.
“This led us to look into the camera and terrain types that would be conducive to playing on a portable screen with a relatively large Mario. If we were making a console game, from the very start, we wouldn’t have been thinking about any of those things, and I think the game would have probably been a lot different.”





