Martin Hollis, the designer behind the original GoldenEye on the Nintendo 64 has slammed Activison’s decision to remake the classic GoldenEye 64 for the Wii.
In an exclusive interview with the Official Nintendo Magazine ex Rare developer Martin Hollis told the publication that “it’s hard to imagine them wanting to do the original GoldenEye justice.”
“I imagine it is a business decision isn’t it? This name is valuable, let’s use it. I find it hard to picture Activision’s top management being excited about the original and wanting to do it justice. In fact, I find it hard to imagine them being excited about any game. It’s my perception that they are trying to be EA, only more so. I think they are doing a fine job at that.”
– Martin Hollis, ex Rare developer