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Nintendo 3DS: Super Mario 3D Land Sells Over Half A Million Copies In Japan Outselling Zelda And COD

Enterbrain and Famitsu have revealed that Super Mario 3D Land has managed to shift over half a million copies from October 31st through to November 27th which means it has outsold both The Legend of Zelda: Skyward Sword and Call of Duty: Modern Warfare 3 in Japan. Here’s the full list:

  • 01. [3DS] Super Mario 3D Land (Nintendo, 11/3): 542,842
  • 02. [PSP] Hatsune Miku Project Diva Extend (Sega, 11/10): 234,627
  • 03. [PS3] Call of Duty Modern Warfare 3 Subtitled Version (Square Enix, 11/17): 227,219
  • 04. [WII] Zelda Skyward Sword (Nintendo, 11/23): 194,894
  • 05. [PSP] Final Fantasy Type-0 (Square Enix, 10/27): 172,756 (total 676,144)
  • 06. [PS3] Battle Field 3 (EA, 11/2): 157,484
  • 07. [PS3] Uncharted 3 (Sony, 11/2): 153,363
  • 08. [PS3] Sengoku Basara 3 Utage (Capcom, 11/10): 138,610
  • 09. [3DS] One Piece Gigant Battle 2 New World (Namco Bandai, 11/17): 134,943
  • 10. [PSP] Ore no Shikabane wo Koete Yuke (Sony, 11/10): 114,548

26 thoughts on “Nintendo 3DS: Super Mario 3D Land Sells Over Half A Million Copies In Japan Outselling Zelda And COD”

    1. You obviously are oblivious to Japan. They don’t play shooters like America or Europe does.

      Outselling call of duty in Japan is like saying “hey I made a game”

      1. That must really suck for Level-5 and Ni No Kuni then, seeing as that big budget game tailored to Japanese tastes has been massively outsold by the western COD…

    1. CoD IS published by Square Enix in Japan. It’s not worth Activision going to the effort in Japan because it’s pretty much CoD’s smallest market and the Japanese sensibilities are different to those in the US and Europe. Hence why a Hatsune Miku game is no.2 on that list and why ANYTHING half-decent outselling CoD in Japan is a non-story.

  1. I should read more about the Hatsune Miku Project Diva thing.
    …also, congratulations to Nintendo for doing exactly as awesome as expected.

  2. Well CoD isn’t even popular in Japan, so I don’t see why it’s worth mentioning…
    And Zelda is also slightly more popular overseas than it is in Japan, so that shouldn’t be too surprising either.

  3. No, it’s not surprising to those of us who have followed the Japanese market & their trends. But I disagree about it being ‘newsworthy’. There are plenty of Americans & others that live in their bubbles & assume that the games they play are the ones EVERYONE is playing. I mention these things to the customers at the game store I work at & they’re always shocked that COD & Madden aren’t big sellers in Japan. There will always be people that are new to this site & are becoming aware of how the video-game market trends are internationally & not just in the US. It’s one of the great things about the internet & sites like this. It CAN actually broaden horizons & teach some people a few things. (Unless you’re reading any comments here by peteriuss. That has the effect on a person’s brain of huffing glue from a brown paper bag.)

  4. I’m just glad that Mario is still going as strong and popular as he ever has. There’s just something very nostalgic about that little red plumber, his green cap – wearing brother, and all of his friends and foes. Anyways, I own and played the game myself and my review is this. The original eight worlds are pretty easy but fun, which is okay by me, however I thought that the game compensated for this with its special worlds, which were pretty difficult and at the least challenging enough to be very addictive. Also, I thought that the 3d being used to further one’s depth perception in the game was an excellent idea and was beautifully crafted into the game. I did kinda wish that they’d have been a little more creative by creating more bosses in the game than they did( there only being two different ones, other than Bowser of course, a female boomerang throwing and male spinning giant koopa); however, I thought that they compensated well for this with an epic and, even if faintly easy, Bowser battle at the end of the game, which I thought was excellent( the music made it very epic and dramatic for Mario standards). If that’s not enough, I heard that there are some secret levels after special world 8 if all of the level flags are golden, which you do by reaching the top of the flagpole; I hear that they’re very difficult. All in all, Super Mario 3d Land is an excellent game that, even if easy (not counting the more challenging special worlds and the secret levels), is loads of fun and is definitely worth buying. P.S. I’d buy just it because I like the simplistic, nostalgic characters found in Mario, but that’s not the only or main reason why I like this game, just though it was worth mentioning. Sorry this thing is so long, just wanted to give a good review from my own perspective. Also, though I’ve never played StarFox, I’m tempted to get StarFox 64 3d because I hear it’s pretty good, even if it lack online play. A little pricey though at $40, also I hear it only takes an hour or so to beat the game itself but that there are multiple levels and paths that can be unlocked by going over old worlds again, adding greatly to its replay value. That’s all I know, take it as you will. Also, I heard if this game doesn’t sell well then Nintendo will cancel StarFox. I know that there have been alot of mediocre or sad StarFox games out there since Star Fox 64, but I really hope this sells well enough that StarFox is given one more chance to make a great game that, hopefully, will revive the series. Sorry about this added junk, I just have pity for franchises that I think can, if done right and given another shot, can make a comeback. That’s one reason I’m buying the game, other than the opinion that it looks pretty fun to play. Again, sorry for this horridly long post, I just got carried away is all. Jonathan Holland signing off! jk

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