In an interview with Nintendo Gamer magazine Team Meat’s Tommy Refenes was quoted as saying that the Nintendo 3DS eShop has a filesize limit of 2GB. Refenes has come out to say that he was missquoted, and the Nintendo 3DS eShop doesn’t have a 2GB limit. Here’s the original quote from Tommy Refenes, in case you didn’t see it:
“WiiWare’s 40MB is horrible, but 3DS’s 2GB is reasonable”
First comment. btw, wtf on how they describe team meat.
I’d be mad if it was anyone except Derpy Hooves, can’t be mad at her .__.
Its not first until you take my penis out of your butt.
You’re not funny because you’ll get prostate cancer.
I was gonna say 2GB is massive for a portable game, many xbox games on demand and arcade games don’t even come out to that amount
I think it IS pretty big in limit, I mean, Pushmo had 1/4 less storage than Mighty Swith Force, that had like, 2,000+ bites
Other than that, I hope this means super meat boy is coming to 3ds…..and emphasis on “I HOPE!”
A simple misquote. What is the file size limit on the 3DS anyway?
Leave luck to heaven.
On calculations, my 3DS 2 GB SD card has used up, literally, over 9000(!!!1111!!!!) “Blocks” on software.
Mighty Switch force is a pretty big game, 1,617
Dillon’s RW: 374
Sakura S: 457
Pushmo: 144
Hopefully, someone will guess how much blocks equal
I meant, *From adding up the used Software data, and remaining storage, I have over 9,000…….
when you fill up your 2gb how do you upgrade to a larger card and take your games data ect with you?
I just copied and pasted my files from a computer. I upgraded to an 8 gb and it worked flawlessly
Thanks mate.
1 block is 128KB.
I did some research and some calculations. If I didn’t miss anything. it was more complicated than I thought. To put it simple and clean, because in reality it has some decimal values.
10 blocks = 1MB
It means that eShop is not as limited as Wiiware. My larger game is Might Switch Force, it has 1.617 blocks, which means 161,7 MB.
Psycho-Mind-Read
http://www.youtube.com
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Don’t you look at me with them big o eyes O_O
Think about this:
The original Sega Rally arcade machine (and Sega Saturn version) was a 40MB game.
A lot of WiiWare games look worse graphically, or have less gameplay than this old racer.
Even if WiiWare games need more lines of code etc. to create, You can still do a lot with 40MB.
It just seems like developers are using the 40MB limit as an excuse, when game reviewers give their efforts low marks.
Picture:
mfw playing cotton alley
meatboy face is like FUUUUUUUUUUUUU— meme
Nothing released on the 3DS has been larger than 300MB so far
well… Nintendo video is about 312MB… … but thats the largest I think we’ve seen
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