Crytek has released new footage of the gorgeous CryEngine 3.4 to show developers exactly what the engine is capable of. There’s a handful of games are known to utilise the current Crytek 3 engine including the forthcoming Homefront 2 and Crysis 3. Hopefully we will see a number of developers taking advantage of the engine with Wii U at this years E3.
Holy crap… That’s bloody amazing!
it seems so
Beautiful. Just beautiful.
Metroid Prime using a Crytek engine… drool*
You just made my day…
Metroid Prime, Zelda and StarFox using this engine. EPIC!!
animal crossing using this engine = AMAZING!
holy shit o__o
The new ice climbers game…
[_____] ….. yes please….
Just want to point out, Someone is in fact developing a Metroid prime fan game in CryEngine 3. If you go to the main site you’ll find it :D
What main site?
why don’t you post me the link then?
That was really beautiful…
I am completely stunned, sickr. I hope Epic Games give Nintendo and the publishers and developers use the Unreal Engine 3.4 on the Big N’s new console.
Correction– I hope CRYTEK will deliver Crysis 3 using CryEngine3.4 on the Wii U.
The two are great, and it’s Unreal Engine 4
The best effect in this vid is the particle shadowing. Made that waterfall look 10 times better!
WII U GRAPHICS!!!!!!!!!!!!!!!!!!
No, this was presented with high-tech hardware on a computer.
…To run on next gen consoles. -__-”
50 Days until E3!!!
MY BODY IS READY
Is it alredy confimed, that this engine will run on the WiiU? If so, it would be amazing!!! :)
CryEngine3.4.0 powered on Wii U (or Ultra NES?) ? I’m glad that Nintendo is listening to the hardcore audience as well as casuals and gamers with different consoles and PCs.
If we are to go by the rumored/speculated r770 gpu that is supposedly being packed into the Wii U, than this will not be possible. Crytek 3.4’s features are utilizing dx 11. Correct/slander me if i’m wrong.
Nintendo can’t uses DX11 even if they wanted to, its owned by Microsoft.
True but it does give us an idea on what the card is capable of doing.
Again the r770 was used because that was the target performance they were going for. The GPU that’s in Wii U will be heavyly customized. Nintendo has had the GPU in development for 2 years and it was done last year some time after E3.
It looks like it’ll have some special features that a normal GPU doesn’t have but wether the thrid party will utilize it is another question. These added things are fixed function which will be added ‘Automagically’ during shader compilation or something like that if enabled.
The final GPU could probably do something like 2-3 times the Xbox in terms of flops but if you use the fixed function features it’s could be alot more.
Also the DirectX 11 talk is still valid as it’s the features you want like tessellation.
It’s a custom GPU. It won’t have to deal with DX11 as that is a Microsoft property anyway.
OpenGL my friend.
Dx 11 equivalent*
It’ll be OpenGL compatible but they don’t actually encourage you to use it. OpenGL and directX are too High level. They use something low level and have alot more control which grants higher performance.
Meh it will just be wasted on shooter garbage anyway.
I assume you’re not a fan of the Crysis series, eh?
Or Half-Life, Metroid Prime, Team Fortress 2, or Bioshock for that matter.
He probably only knows of the mediocre, overdone war games.
Half life, uses source and always will; as does TF2. I believe bioshock ran its own engine? not 100% on that and Prime run a modified cryengine I believe.
What he might of been getting at is that the engine will be wasted on -typical- shooters (your modern warfare’s and CODS) instead of other shooters. The reason for this being other shooters tend to use their own engine so the devs have more room to do their own thing.
Bioshock used Unreal Engine 2 but it was modified.
Beautiful, but kinda boring.
Why the hell do you think it’s boring?
Why the hell do you think it isn’t?
If I didn’t know better, I’d say you were actually upset over something not worth getting upset over. Do you need a hug?
WOW, DUDE, in some of the parts I wasn’t even able to tell if it was movie or CryEngine footage. Ofcourse it was the last, but just by looking at it the’re almost no way to tell.
I remember shunning n64 3d graphics saying they will never get close to real images….I’m busy eating my own foot!
Still, it can’t compete with Frostbite 2
Yes it can. Frostbite not only has to run good graphics, but also destruction, so it’s graphics are not as good but they’re still pretty good
If find it strange that Battlefield 3 has a lack of colours with the Frostbite 2 engine, it looks so blue….
Yes, you are right on this one, it significantly lacks coloring.
No guys graphics suck and don’t matter, ‘member?
No one has said graphics don’t matter, it’s just that a game with good graphics doesn’t equal a good game, but if you have 2 versions of an amazing game, one with and one without amazing graphics, then the one with better graphics will likely be more enjoyable because they add to the experience
Enjoyability has nothing to do with the graphics. Graphics only make the game more “approachable” cuz it’s “easy on the eyes”. That’s like the main point of graphics.
Graphics matter … I’d say about 2/3 to gameplay. They’re important but shouldn’t be solely focused on.
think hope for that same performance to run on wiiu. the video say’s DX11.
How did you get from “don’t” to “think”? Even if that was typed on a phone, that’s too big of a leap to be a simple typo.
probably was thinking of the word “think” when i was typing.
yeah, the 4800 series gpu are not prepared for DX11 so wii u cant do this
It’s a custom Radeon GPU and not directly off-the-shelf. That means some features like multi-display support, or DX11 compatability can be added if Nintendo so chooses.
Anyway, Microsoft owns DX11.
I believe Nintendo uses OpenGL or something.
Yes, ive heart it will use an OpenGL that can make similar things like DX 11, but well have to wait to see it
I personally can’t wait to see what the devs can create with this system.
E3 is so close!
I’ve JUST started playing Xenoblade, and it’s beautiful, even on the Wii.
Imagine if it were re-rendered with FULL Voice acting, and CryEngine graphics?! (Or HD in general…) I’d get killed all the time because I’d forget I’m playing, staring at the sky.
I just got xenoblade also. The scenery is beautiful, but the characters look a little underworked and smudgy imo. It’s a beautiful game but they could’ve done a better job on smoothin out the characters
I’m not sure with the wii’s limitations that they could have – AND added the amazing soundtrack, and packed in the content – all on one Wii disc.
Now, if they made it two discs… :D
It could have been possible.
All I can say is “METROID! METROID! METROID! METROID!”
Holy shit that was good.
Imagine how amazing Zelda Wii U could look.
Pokemon with this engine NINTENDO PLEASE!!
That was amazing. If the Wii U can run this or something equivalent, it will blow everything else out of the water. I really hope it does, this kind of thing can get the graphics whores and third party devs even more excited for Wii U. Now if you’ll excuse me, I need to change my pants.
Leave luck to heaven.
You always say: “Leave luck to heaven”. I’m not criticizing or anything, just saying…
Type the word “Nintendo” into wikipedia and you’ll see why.
Oh right, i forgot about that. Hehe, sorry :P
Does look similar XD Haha, I wanna see this runnning using crytec3.4 engine;)
please nentendo please give us cry engien 3.4 if this is on the wii u then it will blow everyone out of the water this is so butefule it makes me cry lol
CRYENGINE 3.0 is current gen level, and yes this is the wii u levels.