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This Is How Project Cars Will Utilise Wii U Controller

New details have emerged regarding Slightly Mad Studios racing simulation game, Project Cars. The promising racer has already been confirmed for Wii U, Xbox 360, PlayStation 3 and PC, and is set to arrive sometime next year.The studio has released some official documentation explaining how the Wii U controller will be utilised with the game.

  • Screen as primary view – I.e., allowing you to transfer play of the game between the TV and on-the-go around the house.
  • Screen as secondary view – Switch between rear-view mirror, overhead map, telemetry.
  • Primary input method – Drive by tilting the controller, on-screen buttons replicate the buttons/switches on a real wheel (push to toggle on/off or flip-up/down).
  • Secondary input method – Manage decisions in the pits (swiping through tire choices, setting fuel amount).
  • Camera – personalise your profile, pose for the podium.
  • Menu navigation method – Flick photos from your gallery to the TV, private chat with team-mates.

23 thoughts on “This Is How Project Cars Will Utilise Wii U Controller”

    1. Why do I keep feeling that this game will never come out on the Wii U in the end? Well let’s wait for E3 and pray they show us something solid about the game.

      1. Glad to see WiiU is gettin a great 3rd party racer with impressive gameplay schemes.

        Now let’s hope for a Need for Speed title. Maybe a new Underground?

      2. Look on the bright side. Darksiders II is still on the line for Wii U! :D and this looks like an awesome game too. Can’t wait to get a Wii U.

        Darksiders II is set to release on June 26th for PS3, Xbox 360. PC, and the Wii U. If the Wii U version is not out by June 26th, we will probably see it releasing in November-ish.

      3. Pingback: Check Out These Gorgeous Screenshots From Project Cars | My Nintendo News

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