Hello Games, the developer of Joe Danger – a racing game inspired by Nintendo’s Excitebike for NES, thinks that Nintendo makes video game development look effortless. For example, the developer believes Super Mario Galaxy has so much content that an entire game can be made out of just five minutes of playtime with the Wii title.
“What we always talk about is a kind of ‘Nintendo-y’ feel. The Nintendo thing for me is they make it look effortless – they just throw in things. If you’re playing Mario Galaxy, you’re like, ‘That one five minutes, most people would make that an entire game.’ That’s what I really want so badly for people to play unicycle – or any of those … we’ve got skis and it’s only like two levels – you want someone to play that and think, ‘This could’ve been a whole game and I would’ve played it. You know what I mean? But I’ve just had this one little nugget, and it’s left me wanting more. And they move on to the next thing, and the next thing, and they feel like – when they unlock a level – ‘I wonder what this one’s gonna be.’ So we’ve really stuck to that.”