The Legend of Zelda series producer Eiji Aonuma told CNET that the spiritual successor to The Legend of Zelda: A Link to the Past will be a significant departure from the way most Zelda games are played. For example, the forthcoming game introduces at least one brand-new mechanic, which is Link’s ability to shift from a 3D character into a 2D drawing.
The inspiration for the new ability comes from one of the bosses in The Legend of Zelda: Ocarina of Time. The Forest Temple’s main antagonist, Phantom Ganon, had the ability to jump into one of six paintings on a wall – to which Aonuma wondered, “what if Link could have the same power?”
Furthermore, Aonuma confirmed that a light and dark world will make an appearance in the game, though it’s unknown as to whether it will be similar to the mechanic seen in the orignal SNES game. The sequel to The Legend of Zelda: A Link to the Past is scheduled to arrive this holiday, exclusively for Nintendo 3DS.