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Take A Look At Some Gameplay Of The New Yooka-Laylee

The previously unknown and mysterious Project Ukelele, born from Banjo-Kazooie masterminds, was revealed yesterday as a brand new 3D platformer Yooka-Laylee. Now, we can see some gameplay footage of Yooka and Laylee in action in their colouful, cartoon world. Yooka-Laylee, launched on Kickstarter today, needs to raise £175,000– well, its already made £134,575* and is going up and up and up by the second. It’s quite interesting to watch! Between the music and game style, seems like this game is a perfect mash-up of Banjo-Kazooie and Donkey Kong Country, but with a refreshing modern twist. What do you think of the game– spiritual successor to Banjo-Kazooie, or too similar and a bit of a cop out?

*As I was writing this it actually smashed its goal and is into the £200,000’s, insane!

56 thoughts on “Take A Look At Some Gameplay Of The New Yooka-Laylee”

    1. 940k and still rising at this moment. Totally not a copy out, 1000% all the best parts of the games that are still worth playing today, exactly what we want.

      1. Great, thanks. I was just kinda confused since the title of the article implied we’d get to see gameplay, but talks about the kickstarter instead.

      1. And yet you know that I’m talking about it’s nose. From a distance it might as well be. What is up with having such a bright red swollen-looking nose reminiscent of a baboon’s bright red ass?

  1. It’s already reached it’s goal, and I gave them £350 for the Retro N64 version of the game with the PC and Wii U versions of the game + the demo :D

    1. pink0crystal0midbus

      That is a VERY expensive pledge you made there. $535 is half of what I make over the summer doing summer camp.

    2. I was thinking about doing that too but went with the $87 option. Hoping they add a physical wii u version.

    1. Well look at Shovel Knight, it did the same thing and that game was fantastic!

      At least they should some gameplay that looks like it’s almost done instead of some random concept art.

    1. pink0crystal0midbus

      The stretch goals didn’t seem that incredible to me. New languages? I speak English, so that doesn’t affect me. Tons of local-multiplayer modes? I don’t really play local multiplayer. Mine-cart sections? Not really a huge fan of those.

      They already hit the more interesting one, for me, which includes adding boss battles at the end of each level. Only other one that seems cool is being able to transform into “unexpected things.” And, I’m sure they will hit that goal in the next few hours or so without my help.

  2. I checked out the kickstarter and it’s not very enticing. I’ve never supported a kickstarter before, but I was hoping for a physical artbook or physical version of the game. As it stands, I wouldn’t even be able to run the game on my computer, so I wouldn’t want and electronic PC version and the version for a console is more expensive and electronic as well.

    Might as well just wait for the game to come out and just buy it normally.

    I also think an electric-version of an artbook is kind of stupid. The whole point of an artbook, for me, is to be able to physically flip through the pages to view art and place the book on your shelf. I can view the artwork online anyway, as I’m sure people will post pictures.

    1. Look through the kickstarter page carefully. In one section, it mentions you do get a physical copy for putting in a certain amount of money.

  3. The ability to turn into unexpected things? *Immediately thinks of laundry machine that shoots out socks in Banjo Tooie*

  4. Cool… I hope we see this coming to a Wii-U platform.
    Nintendo, give these guys some love! You fucked up last time letting Rare slip through your fingers!

    1. As much as people liked to say it, many have come to realize they say the same thing in Dragon Ball Z, so yeaah…

  5. I hope this is also a physical Wii U release. Because if it’s not, it’s all a waste of effort.

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