Super Mario Maker has been proven to inspire many Nintendo fans as part of E3’s showcase this year. Amidst the many Treehouse streams dedicated to the side-scroller creation title, there’s been lots of chatter brimming around the game on social networks, including this letter block fan creation highlighted by Nintendo UK on Twitter, as well as an amusing video featuring Tezuka – grinning wildly – kicking a green shell. And it appears we’ve yet to even scratch the surface of content available in Super Mario Maker, with countless level variations ready to be created when it launches for the Wii U in just a few months.
In an interview with Polygon, Super Mario Maker producer Takashi Tezuka has shared his level creation wisdom with fans, saying that less is perhaps more in many cases. He also said there’s no harm in taking inspiration from levels you play either, but if players get really stuck they can also take a look at the digital manual which displays brief videos and short tutorials for new creators.
“People try to have a tendency to cram every cool feature into one. The role of Super Mario Maker isn’t trying to recreate a course or compete against something that you would purchase created by a professional level designer, it’s trying to do what you haven’t seen in a game and make it your own, to have fun. I think it’s great to find something that you think that works really well, copy it, mimic it and try to think of ways you can improve it. It’s a good way to learn.
“We’re actually really, really proud of our e-manual because we found that players get stuck in creating a course, they can look to it for inspiration again and again in getting them on their way. E-manuals aren’t known for being the most interesting reading. We don’t know people who read them, but we think you can read the Super Mario Maker manual all day. It’s going to be packed with all sorts of interesting content.”
Though it’s not just the e-manual that will have interesting content and tips for beginners, but the artbook that’s shipping with every copy of Super Mario Maker also aims to inspire, too. The book is part of Nintendo’s 30th anniversary for the red-capped plumber and is chock full of the wonderfully classic game artwork, alongside reproductions of the original design plans for Super Mario Bros. Fans won’t have long to wait either as the game launches for the Wii U in both North America and Europe on September 11.
“I think the book that comes with the game will help people hone their skills and learn techniques they can add to their own courses,” Tezuka said. “If we were to name this book, we would call it ‘The Seeds of Super Mario Maker.’ We give you all the basics to make something great.”