Tengami, the creative interactive title that was developed by a number of ex-Rare developers for iOS, Wii U eShop and PC, saw the vast majority of its revenue come from iOS. The Wii U and PC version of the game only accounted for 10% of the revenue. The news was disclosed today by Nyamyam co-founder Jennifer Schneidereit during the Develop Conference in Brighton. While 90% of the game’s total revenue came from iOS the developer says they don’t regret making a Wii U version.
“A lot of developers ask me about the Wii U, whether it’s a good platform for independent developers. To be honest, I don’t know if it’s a good platform for independent developers, but I don’t regret releasing on the Wii U.
“We decided we’re going to do a Wii U version, I worked under the assumption it would sell 10,000 copies – it sold a little bit more by now, so that’s okay.”
“Speaking to other independent developers, there seems to be a consensus that the average indie game on the eShop has sold 10,000 copies in its lifetime – we’ve sold 11,000 now, and I think there’s more room to grow. I think our lifetime sales will be closer to 20,000 in the end.”
– Co-founder Jennifer Schneidereit