Playtonic, the developers behind the gorgeous 3D platformer Yooka-Laylee, have sat down for an extensive interview with Redbull. There are a number of topics addressed in the interview, but one of the most interesting is why Rare turned its back on the 3D platformer genre that many would say that the company had nailed. Gavin Price says that for Rare it was simply a case of moving forward and trying out different things, which in theory the company should be applauded for.
I don’t think they turned their back on the genre consciously. It was more of a desire to move ahead and try new things such as Viva Piñata and Banjo Kazooie: Nuts and Bolts – concepts that kind of needed a bit of horsepower behind them, and they had the hardware to finally do them. Inevitably every studio probably has lots more ideas than developers to go around, so maybe it was more the case there just wasn’t enough resources to continue with platformers and deliver new experiences.