Chibi-Robo! Zip Lash just released this week to both low sales and critical opinion. This Zip Lash features new, simpler 2D side-scrolling gameplay in lieu of the 3D platformer, resource management traditional Chibi-Robo! games. Assistant producer of the title, Risa Tabata, has mentioned in a recent interview that the decision was based partially on the financial resources it would require, but also the difficulty the game would pose to younger gamers:
A 3D landscape would allow you to do more, but would also make controls and aiming more complex and the game harder overall. Chibi-Robo is a character who’s beloved by a lot of small children as well, so I wanted this game to be accessible to that audience too.
Chibi-Robo! was a cult classic to begin with, made for a very niche audience. Following the poor performance, it seems like this may be the last Chibi-Robo! game on the market. Do you agree with Tabata-san’s opinion on the series, or would you have preferred a traditional 3D Chibi-Robo! title?