Amiibo Nintendo

Japanese Twilight Princess HD Site Launched With A Ton Of Details

The Japanese website for The Legend of Zelda: Twilight Princess HD launched today, and it’s ripe with details about the remastered title. Sprinkled throughout the previously announced features are confirmed rumors and a fair amount of new information, which you can find outlined below.

  • Off-TV Play is included
  • Player controls camera with right stick
  • GamePad has tabs for the “Mini-Map” and “Items”
  • Miiverse stamps are incorporated and you can post from in-game. There 50 in total including the Hylian Alphabet, and characters such as Wolf Link, a fairy, and Midna
  • Hard mode included in which the game is mirrored and Link takes double damage
  • Wolf Link amiibo, like the Zelda and Shiek amiibo, allow the player to recover hearts
  • Wolf Link amiibo allows for players to skip save data selection on game start-up and jump to a saved position in-game
  • New “Ghost Torch” item confirmed; allows Link to locate Poes during the day, as well as night
  • Controls are improved and parts that were difficult to understand have been made clearer

Source

 

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24 comments

  1. -||I won’t buy this until someone has it for a cheaper price since it’s as easy as the original||-

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      1. -||Read my other comment further down and you’ll understand what I mean||-

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      2. -||Higher damage and mirrored game doesn’t mean anything to me when the enemies and bosses are just as easy||-

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      3. Exactly, TP with double damage is supereasy anyway, I don’t know why they didn’t think about a x4 option and no, Ganondorf 13 € Amiibo isn’t a good option, is EA/Activision level of bul****t >___<

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      4. -||They can have x100 damage it doesn’t matter if they can’t hit me at all||-

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      5. That is also true, everything move really slow and with very predictable pattern in TP, this game needs improved AI, but I don’t think they did something about it, I hope they fix boss battles at least : )

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    1. That’s what I got from it. It looks like the amiibo will allow you to pick up exactly where you left off. Sounds like it’ll be good to use in dungeons. I always sort of disliked how saving in a dungeon would make you start back at the beginning when you loaded up again.

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      1. I kind of divided about it. On one hand, I think it’s very convenient to avoid needless backtracking. On the other hand, I think dungeons should test your patience a little bit. It’s not like they are that hard to begin with, they can be done in one sitting, and it feels like that’s the ‘correct’ way to solve them.

        Liked by 1 person

    2. Nope, that’s a hero mode, not master quest. They just mirrored stuff and made enemies harder (not that tough). They’ve been pretty lazy lately, last time we saw a master quest, was with Ocarina of Time 3D, where not only were enemies harder, but every dungeon has been re-arranged in a more challenging way.

      Liked by 2 people

  2. “Hard mode included in which the game is mirrored and Link takes double damage…Wolf Link amiibo, like the Zelda and Shiek amiibo, allow the player to recover hearts…Wolf Link amiibo allows for players to skip save data selection on game start-up and jump to a saved position in-game…New “Ghost Torch” item confirmed; allows Link to locate Poes during the day, as well as night”

    NOW I’m looking forward to playing this, and I’ll likely pick up two more Amiibo depending on how hard hard mode is. I’ll be skipping Ganondorf thankfully.

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  3. “Hard mode included in which the game is mirrored…” Noooooooo! I want to play the game where Hyrule in TP is more in line with Hyrule’s design in OoT. Now I have to suffer through easy as fuck mode instead if I want the GCN experience. :/ Why couldn’t they just done the dungeons like Ocarina of Time Master Quest where everything is rearranged in the dungeons? Or just mirrored the dungeons by themselves? *sigh* As if this remake wasn’t lazy enough.

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